From 6990a0d1fbdcbbf404f40713363ac1a148c8840a Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 13:53:27 +0800 Subject: =?UTF-8?q?-advanced=20inspector=20=E5=AF=B92018=E5=85=BC=E5=AE=B9?= =?UTF-8?q?=E6=80=A7=E4=B8=8D=E5=A4=AA=E5=A5=BD=EF=BC=8C=E6=94=B9=E7=94=A8?= =?UTF-8?q?Odin?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Examples/CSharp/AIExample23_Space.cs | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs') diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs deleted file mode 100644 index 4ddbe0b5..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; - -using AdvancedInspector; - -[AdvancedInspector] -public class AIExample23_Space : MonoBehaviour -{ - // For readability, it is often useful to add empty space between items. - // The Space attribute allows you to add empty space before or after an item. - [Inspect, AdvancedInspector.Spacing(Before = 10)] - public float myField; - - // Because Unity now has a UnityEngine.Space type, you have to declare it as AdvancedInspector.Space - [Inspect, AdvancedInspector.Spacing(After = 10)] - public float MyProperty - { - get { return myField; } - set { myField = value; } - } -} -- cgit v1.1-26-g67d0