From b71d5611db087772179505ed10c82ca958900df7 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 07:04:38 +0800 Subject: +advanced inspector --- .../Examples/CSharp/AIExample23_Space.cs | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs') diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs new file mode 100644 index 00000000..4ddbe0b5 --- /dev/null +++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs @@ -0,0 +1,22 @@ +using UnityEngine; +using System; +using System.Collections; + +using AdvancedInspector; + +[AdvancedInspector] +public class AIExample23_Space : MonoBehaviour +{ + // For readability, it is often useful to add empty space between items. + // The Space attribute allows you to add empty space before or after an item. + [Inspect, AdvancedInspector.Spacing(Before = 10)] + public float myField; + + // Because Unity now has a UnityEngine.Space type, you have to declare it as AdvancedInspector.Space + [Inspect, AdvancedInspector.Spacing(After = 10)] + public float MyProperty + { + get { return myField; } + set { myField = value; } + } +} -- cgit v1.1-26-g67d0