From 6990a0d1fbdcbbf404f40713363ac1a148c8840a Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 13:53:27 +0800 Subject: =?UTF-8?q?-advanced=20inspector=20=E5=AF=B92018=E5=85=BC=E5=AE=B9?= =?UTF-8?q?=E6=80=A7=E4=B8=8D=E5=A4=AA=E5=A5=BD=EF=BC=8C=E6=94=B9=E7=94=A8?= =?UTF-8?q?Odin?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Examples/CSharp/AIExample28_Preview.cs | 23 ---------------------- 1 file changed, 23 deletions(-) delete mode 100644 Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs') diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs deleted file mode 100644 index ee4c21e3..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEngine; -using System.Collections; - -using AdvancedInspector; - -// Usually in Unity using the preview window at the bottom of the Inspector is a daunting task. -// With Advanced Inspector, you simply implement the IPrewiew interface... and that's it! -[AdvancedInspector] -public class AIExample28_Preview : MonoBehaviour, IPreview -{ - [Inspect] - public UnityEngine.Object[] myPreviewList; - - // The IPreview interface only has one property getter; - // If you pass null or an empty collection, the preview section is hidden. - public UnityEngine.Object[] Preview - { - get { return myPreviewList; } - } -} -- cgit v1.1-26-g67d0