From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Plugins/Editor/EditorOptions.cs | 67 ++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs new file mode 100644 index 00000000..89cc8ed6 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs @@ -0,0 +1,67 @@ +using UnityEditor; + +namespace AmplifyShaderEditor +{ + [System.Serializable] + public class OptionsWindow + { + private AmplifyShaderEditorWindow m_parentWindow = null; + + private bool m_coloredPorts = true; + private bool m_multiLinePorts = true; + private const string MultiLineId = "MultiLinePortsDefault"; + private const string ColorPortId = "ColoredPortsDefault"; + public OptionsWindow( AmplifyShaderEditorWindow parentWindow ) + { + m_parentWindow = parentWindow; + //Load (); + } + + public void Init() + { + Load(); + } + + public void Destroy() + { + Save(); + } + + public void Save() + { + EditorPrefs.SetBool( ColorPortId, ColoredPorts ); + EditorPrefs.SetBool( MultiLineId, m_multiLinePorts ); + } + + public void Load() + { + ColoredPorts = EditorPrefs.GetBool( ColorPortId, true ); + m_multiLinePorts = EditorPrefs.GetBool( MultiLineId, true ); + } + + public bool ColoredPorts + { + get { return m_coloredPorts; } + set + { + if ( m_coloredPorts != value ) + EditorPrefs.SetBool( ColorPortId, value ); + + m_coloredPorts = value; + } + } + + public bool MultiLinePorts + { + get { return m_multiLinePorts; } + set + { + if ( m_multiLinePorts != value ) + EditorPrefs.SetBool( MultiLineId, value ); + + m_multiLinePorts = value; + } + } + public AmplifyShaderEditorWindow ParentWindow { get { return m_parentWindow; } set { m_parentWindow = value; } } + } +} -- cgit v1.1-26-g67d0