From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Plugins/Editor/Nodes/SignalGeneratorNode.cs | 41 ++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs new file mode 100644 index 00000000..1e8c6d49 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs @@ -0,0 +1,41 @@ +using System; + +namespace AmplifyShaderEditor +{ + public class SignalGeneratorNode : ParentNode, ISignalGenerator + { + public SignalGeneratorNode() : base() { } + public SignalGeneratorNode( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { } + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + SelfPowered = true; + } + + public void GenerateSignalPropagation() + { + System.Type myType = GetType(); + for ( int i = 0; i < m_inputPorts.Count; i++ ) + { + if ( m_inputPorts[ i ].IsConnected ) + { + m_inputPorts[ i ].GetOutputNode().ActivateNode( UniqueId, i, myType ); + } + } + } + + public void GenerateSignalInibitor() + { + for ( int i = 0; i < m_inputPorts.Count; i++ ) + { + if( m_inputPorts[ i ].IsConnected ) + { + ParentNode node = m_inputPorts[ i ].GetOutputNode(); + if( node != null ) + node.DeactivateNode( i, false ); + } + } + } + } +} -- cgit v1.1-26-g67d0