From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Previews/Preview_NodeMasking.shader | 55 ---------------------- 1 file changed, 55 deletions(-) delete mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader deleted file mode 100644 index b129cccb..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader +++ /dev/null @@ -1,55 +0,0 @@ -Shader "Hidden/NodeMasking" -{ - Properties { - _Ports ("_Ports", Vector) = (0,0,0,0) - _MainTex("_MainTex", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _MainTex; - float4 _Ports; - - float4 frag( v2f_img i ) : SV_Target - { - float4 a = tex2D( _MainTex, i.uv ); - return a * _Ports; - } - ENDCG - } - - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _MaskTex; - float _Port; - - float4 frag( v2f_img i ) : SV_Target - { - float4 a = tex2D( _MaskTex, i.uv ); - float4 c = 0; - if ( _Port == 1 ) - c = a.x; - else if ( _Port == 2 ) - c = a.y; - else if ( _Port == 3 ) - c = a.z; - else if ( _Port == 4 ) - c = a.w; - - return c; - } - ENDCG - } - } -} -- cgit v1.1-26-g67d0