From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Preview_ObjSpaceLightDirHlpNode.shader | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader new file mode 100644 index 00000000..4aa3e889 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader @@ -0,0 +1,22 @@ +Shader "Hidden/ObjSpaceLightDirHlpNode" +{ + SubShader + { + Pass + { + CGPROGRAM + #pragma vertex vert_img + #pragma fragment frag + #include "UnityCG.cginc" + + float4 _EditorWorldLightPos; + + float4 frag( v2f_img i ) : SV_Target + { + float3 lightDir = mul(unity_WorldToObject, normalize( _EditorWorldLightPos.xyz ) ); + return float4 ( lightDir, 1); + } + ENDCG + } + } +} -- cgit v1.1-26-g67d0