From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Previews/Preview_ParallaxMappingNode.shader | 44 ++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader new file mode 100644 index 00000000..5ea1a1bb --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader @@ -0,0 +1,44 @@ +Shader "Hidden/ParallaxMappingNode" +{ + Properties + { + _A ("_UV", 2D) = "white" {} + _B ("_Height", 2D) = "white" {} + _C ("_Scale", 2D) = "white" {} + _D ("_ViewDirTan", 2D) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + sampler2D _A; + sampler2D _B; + sampler2D _C; + sampler2D _D; + float _ParallaxType; + + float4 frag(v2f_img i) : SV_Target + { + float2 uv = tex2D( _A, i.uv ).rg; + float h = tex2D( _B, i.uv ).r; + float s = tex2D( _C, i.uv ).r; + float3 vt = tex2D( _D, i.uv ).xyz; + float2 parallaxed = uv; + if ( _ParallaxType == 1 ) { + parallaxed = ( ( h - 1 )*( vt.xy / vt.z ) * s ) + uv; + } + else { + parallaxed = ( ( h - 1 )*( vt.xy ) * s ) + uv; + } + + return float4(parallaxed, 0 , 0); + } + ENDCG + } + } +} -- cgit v1.1-26-g67d0