From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Previews/Preview_PosterizeNode.shader | 35 ---------------------- 1 file changed, 35 deletions(-) delete mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader deleted file mode 100644 index 099d105c..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader +++ /dev/null @@ -1,35 +0,0 @@ -Shader "Hidden/PosterizeNode" -{ - Properties - { - _A ( "_RGBA", 2D ) = "white" {} - _B ( "_Power", 2D ) = "white" {} - } - - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - uniform sampler2D _A; - uniform sampler2D _B; - - float4 frag ( v2f_img i ) : SV_Target - { - float4 rgba = tex2D ( _B, i.uv ); - float power = tex2D ( _A, i.uv ).r; - if ( power < 1 ) - return float4(0,0,0,0); - float divideOp = 256.0 / float ( (int)power ); - float4 finalColor = ( floor ( rgba * divideOp ) / divideOp ); - - return finalColor; - } - ENDCG - } - } -} -- cgit v1.1-26-g67d0