From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Previews/Preview_TFHCPixelateUV.shader | 35 ---------------------- 1 file changed, 35 deletions(-) delete mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader deleted file mode 100644 index f9d3d8a6..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader +++ /dev/null @@ -1,35 +0,0 @@ -Shader "Hidden/TFHCPixelateUV" -{ - Properties - { - _A ("_UV", 2D) = "white" {} - _B ("_PixelX", 2D) = "white" {} - _C ("_PixelY", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - - float4 frag(v2f_img i) : SV_Target - { - float2 uv = tex2D( _A, i.uv ).rg; - float pix = tex2D( _B, i.uv ).r; - float piy = tex2D( _C, i.uv ).r; - - float2 steppedPixel = float2( pix, piy ); - float2 pixelatedUV = floor( uv * steppedPixel ) / steppedPixel; - return float4(pixelatedUV, 0 , 0); - } - ENDCG - } - } -} -- cgit v1.1-26-g67d0