From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Previews/Preview_TexturePropertyNode.shader | 84 ---------------------- 1 file changed, 84 deletions(-) delete mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader deleted file mode 100644 index 28079d64..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader +++ /dev/null @@ -1,84 +0,0 @@ -Shader "Hidden/TexturePropertyNode" -{ - Properties - { - _Sampler ("_Sampler", 2D) = "white" {} - _Sampler3D ("_Sampler3D", 3D) = "white" {} - _Array ("_Array", 2DArray) = "white" {} - _Cube( "_Cube", CUBE) = "white" {} - _Default ("_Default", Int) = 0 - _Type ("_Type", Int) = 0 - } - SubShader - { - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #pragma exclude_renderers d3d9 - #pragma target 3.5 - #include "UnityCG.cginc" - int _Default; - float4 frag( v2f_img i ) : SV_Target - { - if(_Default == 1) - { - return 1; - } - else if(_Default == 2) - { - return 0; - } - else if(_Default == 3) - { - return 0.5f; - } - else if(_Default == 4) - { - return float4(0.5,0.5,1,1); - } - - return 1; - } - ENDCG - } - - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #pragma exclude_renderers d3d9 - #pragma target 3.5 - #include "UnityCG.cginc" - - UNITY_DECLARE_TEX2DARRAY (_Array); - samplerCUBE _Cube; - sampler2D _Sampler; - sampler3D _Sampler3D; - int _Type; - - float4 frag (v2f_img i) : SV_Target - { - if (_Type == 4) - { - return UNITY_SAMPLE_TEX2DARRAY (_Array, float3(i.uv, 0)); - } - else if (_Type == 3) - { - return texCUBE (_Cube, float3(i.uv,0)); - } - else if (_Type == 2) - { - return tex3D (_Sampler3D, float3(i.uv,0)); - } - else - { - return tex2D (_Sampler, i.uv); - } - } - ENDCG - } - } -} -- cgit v1.1-26-g67d0