From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Previews/Preview_VertexIdVariableNode.shader | 39 ++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader new file mode 100644 index 00000000..a3ef76f5 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader @@ -0,0 +1,39 @@ +Shader "Hidden/VertexIdVariableNode" +{ + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert + #pragma fragment frag + + struct appdata_custom + { + float4 vertex : POSITION; + uint vertexId : SV_VertexID; + }; + + struct v2f_custom + { + float4 pos : SV_POSITION; + half vertexId : TEXCOORD0; + }; + + v2f_custom vert( appdata_custom v ) + { + v2f_custom o; + o.pos = UnityObjectToClipPos (v.vertex); + o.vertexId = v.vertexId; + return o; + } + + float4 frag( v2f_custom i ) : SV_Target + { + return i.vertexId; + } + ENDCG + } + } +} -- cgit v1.1-26-g67d0