From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Previews/TextureArrayInspector.shader | 30 ---------------------- 1 file changed, 30 deletions(-) delete mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader deleted file mode 100644 index 408050d1..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader +++ /dev/null @@ -1,30 +0,0 @@ -Shader "Hidden/TextureArrayEditor" -{ - Properties - { - _MainTex ("_MainTex", 2DArray) = "white" {} - _Index ("_Index", Int) = 0 - } - SubShader - { - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #pragma target 3.5 - #include "UnityCG.cginc" - #include "UnityStandardUtils.cginc" - - uniform UNITY_DECLARE_TEX2DARRAY( _MainTex ); - int _Index; - - float4 frag( v2f_img i ) : SV_Target - { - //return UNITY_SAMPLE_TEX2DARRAY_LOD( _MainTex, float3( i.uv, _Index), 0 ); - return UNITY_SAMPLE_TEX2DARRAY( _MainTex, float3( i.uv, _Index) ); - } - ENDCG - } - } -} -- cgit v1.1-26-g67d0