From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ShaderFunctions/ConstantBiasScale.asset | 26 ++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset') diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset new file mode 100644 index 00000000..a7250c5f --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset @@ -0,0 +1,26 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3} + m_Name: ConstantBiasScale + m_EditorClassIdentifier: + m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset + Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=14407\n389;92;1064;673;789;458;1;True;False\nNode;AmplifyShaderEditor.SimpleAddOpNode;6;-227,-128;Float;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;3;-392,-184;Float;False;Input;1;0;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;1;-391,-91;Float;False;Bias;1;1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;7;-102,-19;Float;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;2;-392,16;Float;False;Scale;1;2;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;78,-35;Float;False;True;Output;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;6;0;3;0\nWireConnection;6;1;1;0\nWireConnection;7;0;6;0\nWireConnection;7;1;2;0\nWireConnection;0;0;7;0\nASEEND*/\n//CHKSM=917F8D80859772EF16ACCF69C2333B732B3FBEF4" + m_functionName: + m_description: Simple Bias and Scale operation. Output = (Input + Bias) * Scale + m_additionalIncludes: + m_additionalIncludes: [] + m_outsideIncludes: [] + m_additionalPragmas: + m_additionalPragmas: [] + m_outsidePragmas: [] + m_nodeCategory: 3 + m_customNodeCategory: + m_previewPosition: 0 -- cgit v1.1-26-g67d0