From 21e186f75b504d832d9c7bef0456edd7d5d3155e Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 8 Sep 2021 10:52:35 +0800 Subject: +behavior design --- .../Editor/Object Drawers/FloatSliderDrawer.cs | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 Assets/ThirdParty/Behavior Designer/Editor/Object Drawers/FloatSliderDrawer.cs (limited to 'Assets/ThirdParty/Behavior Designer/Editor/Object Drawers/FloatSliderDrawer.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Editor/Object Drawers/FloatSliderDrawer.cs b/Assets/ThirdParty/Behavior Designer/Editor/Object Drawers/FloatSliderDrawer.cs new file mode 100644 index 00000000..ada9607b --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Editor/Object Drawers/FloatSliderDrawer.cs @@ -0,0 +1,22 @@ +using UnityEngine; +using UnityEditor; +using BehaviorDesigner.Runtime; +using BehaviorDesigner.Runtime.ObjectDrawers; + +namespace BehaviorDesigner.Editor.ObjectDrawers +{ + [CustomObjectDrawer(typeof(FloatSliderAttribute))] + public class FloatSliderDrawer : ObjectDrawer + { + public override void OnGUI(GUIContent label) + { + var floatSliderAttribute = (FloatSliderAttribute)attribute; + if (value is SharedFloat) { + var sharedFloat = value as SharedFloat; + sharedFloat.Value = EditorGUILayout.Slider(label, sharedFloat.Value, floatSliderAttribute.min, floatSliderAttribute.max); + } else { + value = EditorGUILayout.Slider(label, (float)value, floatSliderAttribute.min, floatSliderAttribute.max); + } + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0