From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Behavior Designer/Runtime/Actions/Log.cs | 33 ---------------------- 1 file changed, 33 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs deleted file mode 100644 index a2363d43..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs +++ /dev/null @@ -1,33 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks -{ - [TaskDescription("Log is a simple task which will output the specified text and return success. It can be used for debugging.")] - [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=16")] - [TaskIcon("{SkinColor}LogIcon.png")] - public class Log : Action - { - [Tooltip("Text to output to the log")] - public SharedString text; - [Tooltip("Is this text an error?")] - public SharedBool logError; - - public override TaskStatus OnUpdate() - { - // Log the text and return success - if (logError.Value) { - Debug.LogError(text); - } else { - Debug.Log(text); - } - return TaskStatus.Success; - } - - public override void OnReset() - { - // Reset the properties back to their original values - text = ""; - logError = false; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0