From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Basic Tasks/Animator/GetStringToHash.cs | 28 ---------------------- 1 file changed, 28 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Animator/GetStringToHash.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Animator/GetStringToHash.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Animator/GetStringToHash.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Animator/GetStringToHash.cs deleted file mode 100644 index a7a9843b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Animator/GetStringToHash.cs +++ /dev/null @@ -1,28 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimator -{ - [TaskCategory("Basic/Animator")] - [TaskDescription("Converts the state name to its corresponding hash code. Returns Success.")] - public class GetStringToHash : Action - { - [Tooltip("The name of the state to convert to a hash code")] - public SharedString stateName; - [Tooltip("The hash value")] - [RequiredField] - public SharedInt storeValue; - - public override TaskStatus OnUpdate() - { - storeValue.Value = Animator.StringToHash(stateName.Value); - - return TaskStatus.Success; - } - - public override void OnReset() - { - stateName = ""; - storeValue = 0; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0