From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs | 35 ---------------------- 1 file changed, 35 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs deleted file mode 100644 index c34c4133..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs +++ /dev/null @@ -1,35 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityBehaviour -{ - [TaskCategory("Basic/Behaviour")] - [TaskDescription("Stores the enabled state of the object. Returns Success.")] - public class GetIsEnabled : Action - { - [Tooltip("The Object to use")] - public SharedObject specifiedObject; - [Tooltip("The enabled/disabled state")] - [RequiredField] - public SharedBool storeValue; - - public override TaskStatus OnUpdate() - { - if (specifiedObject == null && !(specifiedObject.Value is UnityEngine.Behaviour)) { - Debug.LogWarning("SpecifiedObject is null or not a subclass of UnityEngine.Behaviour"); - return TaskStatus.Failure; - } - - storeValue.Value = (specifiedObject.Value as Behaviour).enabled; - - return TaskStatus.Success; - } - - public override void OnReset() - { - if (specifiedObject != null) { - specifiedObject.Value = null; - } - storeValue = false; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0