From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Behaviour/IsEnabled.cs | 29 ---------------------- 1 file changed, 29 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs deleted file mode 100644 index 78fb031f..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs +++ /dev/null @@ -1,29 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityBehaviour -{ - [TaskCategory("Basic/Behaviour")] - [TaskDescription("Returns Success if the object is enabled, otherwise Failure.")] - public class IsEnabled : Conditional - { - [Tooltip("The Object to use")] - public SharedObject specifiedObject; - - public override TaskStatus OnUpdate() - { - if (specifiedObject == null && !(specifiedObject.Value is UnityEngine.Behaviour)) { - Debug.LogWarning("SpecifiedObject is null or not a subclass of UnityEngine.Behaviour"); - return TaskStatus.Failure; - } - - return (specifiedObject.Value as Behaviour).enabled ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - if (specifiedObject != null) { - specifiedObject.Value = null; - } - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0