From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Basic Tasks/CapsuleCollider/GetCenter.cs | 45 ---------------------- .../Basic Tasks/CapsuleCollider/GetCenter.cs.meta | 8 ---- .../Basic Tasks/CapsuleCollider/GetDirection.cs | 45 ---------------------- .../CapsuleCollider/GetDirection.cs.meta | 8 ---- .../Basic Tasks/CapsuleCollider/GetHeight.cs | 45 ---------------------- .../Basic Tasks/CapsuleCollider/GetHeight.cs.meta | 8 ---- .../Basic Tasks/CapsuleCollider/GetRadius.cs | 45 ---------------------- .../Basic Tasks/CapsuleCollider/GetRadius.cs.meta | 8 ---- .../Basic Tasks/CapsuleCollider/SetCenter.cs | 44 --------------------- .../Basic Tasks/CapsuleCollider/SetCenter.cs.meta | 8 ---- .../Basic Tasks/CapsuleCollider/SetDirection.cs | 44 --------------------- .../CapsuleCollider/SetDirection.cs.meta | 8 ---- .../Basic Tasks/CapsuleCollider/SetHeight.cs | 44 --------------------- .../Basic Tasks/CapsuleCollider/SetHeight.cs.meta | 8 ---- .../Basic Tasks/CapsuleCollider/SetRadius.cs | 44 --------------------- .../Basic Tasks/CapsuleCollider/SetRadius.cs.meta | 8 ---- 16 files changed, 420 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs.meta (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs deleted file mode 100644 index 05e4c8e4..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Stores the center of the CapsuleCollider. Returns Success.")] - public class GetCenter : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The center of the CapsuleCollider")] - [RequiredField] - public SharedVector3 storeValue; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - storeValue.Value = capsuleCollider.center; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs.meta deleted file mode 100644 index 3256d554..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetCenter.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3a032cb4c0b97b844ad53ad7bb2617c3 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs deleted file mode 100644 index 56f394b9..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Stores the direction of the CapsuleCollider. Returns Success.")] - public class GetDirection : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The direction of the CapsuleCollider")] - [RequiredField] - public SharedInt storeValue; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - storeValue.Value = capsuleCollider.direction; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs.meta deleted file mode 100644 index 3e32e995..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetDirection.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7e9f2ebb599281345a458fab17aab5fd -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs deleted file mode 100644 index 98c38d5e..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Gets the height of the CapsuleCollider. Returns Success.")] - public class GetHeight : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The height of the CapsuleCollider")] - [RequiredField] - public SharedFloat storeValue; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - storeValue.Value = capsuleCollider.height; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs.meta deleted file mode 100644 index 8f56770b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetHeight.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 29e860749600e174aa61dd42be0a3126 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs deleted file mode 100644 index b1df3bc9..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Stores the radius of the CapsuleCollider. Returns Success.")] - public class GetRadius : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The radius of the CapsuleCollider")] - [RequiredField] - public SharedFloat storeValue; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - storeValue.Value = capsuleCollider.radius; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs.meta deleted file mode 100644 index 006177a6..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/GetRadius.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d03b50a6f076c75408ef6e843bd75539 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs deleted file mode 100644 index c72abb9b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Sets the center of the CapsuleCollider. Returns Success.")] - public class SetCenter : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The center of the CapsuleCollider")] - public SharedVector3 center; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - capsuleCollider.center = center.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - center = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs.meta deleted file mode 100644 index 8b888bdd..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetCenter.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f8292285661aa7e4086c0b59926632c3 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs deleted file mode 100644 index e07ee642..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Sets the direction of the CapsuleCollider. Returns Success.")] - public class SetDirection : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The direction of the CapsuleCollider")] - public SharedInt direction; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - capsuleCollider.direction = direction.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - direction = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs.meta deleted file mode 100644 index 15fea291..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetDirection.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4146b45b3a598294f86dbbac03e6e8cb -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs deleted file mode 100644 index 2f734d5d..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Sets the height of the CapsuleCollider. Returns Success.")] - public class SetHeight : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The height of the CapsuleCollider")] - public SharedFloat direction; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - capsuleCollider.height = direction.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - direction = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs.meta deleted file mode 100644 index 60d24f8f..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetHeight.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 34f947c079c1159488c80854ee53ecd8 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs deleted file mode 100644 index 963dfe47..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCapsuleCollider -{ - [TaskCategory("Basic/CapsuleCollider")] - [TaskDescription("Sets the radius of the CapsuleCollider. Returns Success.")] - public class SetRadius : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The radius of the CapsuleCollider")] - public SharedFloat radius; - - private CapsuleCollider capsuleCollider; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - capsuleCollider = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (capsuleCollider == null) { - Debug.LogWarning("CapsuleCollider is null"); - return TaskStatus.Failure; - } - - capsuleCollider.radius = radius.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - radius = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs.meta deleted file mode 100644 index ae2e46ca..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CapsuleCollider/SetRadius.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fed5a0f5604af324cb2e4a3ed9315793 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: -- cgit v1.1-26-g67d0