From 21e186f75b504d832d9c7bef0456edd7d5d3155e Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 8 Sep 2021 10:52:35 +0800 Subject: +behavior design --- .../CharacterController/HasColliderHit.cs | 43 ++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs new file mode 100644 index 00000000..a1688d5f --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs @@ -0,0 +1,43 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCharacterController +{ + [TaskCategory("Basic/CharacterController")] + [TaskDescription("Returns Success if the collider hit another object, otherwise Failure.")] + public class HasColliderHit : Conditional + { + [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] + public SharedGameObject targetGameObject; + [Tooltip("The tag of the GameObject to check for a collision against")] + public SharedString tag = ""; + [Tooltip("The object that started the collision")] + public SharedGameObject collidedGameObject; + + private bool enteredCollision = false; + + public override TaskStatus OnUpdate() + { + return enteredCollision ? TaskStatus.Success : TaskStatus.Failure; + } + + public override void OnEnd() + { + enteredCollision = false; + } + + public override void OnControllerColliderHit(ControllerColliderHit hit) + { + if (string.IsNullOrEmpty(tag.Value) || tag.Value.Equals(hit.gameObject.tag)) { + collidedGameObject.Value = hit.gameObject; + enteredCollision = true; + } + } + + public override void OnReset() + { + targetGameObject = null; + tag = ""; + collidedGameObject = null; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0