From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Debug/DrawLine.cs | 36 ---------------------- 1 file changed, 36 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs deleted file mode 100644 index c4bc3464..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs +++ /dev/null @@ -1,36 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug -{ - [TaskCategory("Basic/Debug")] - [TaskDescription("Draws a debug line")] - public class DrawLine : Action - { - [Tooltip("The start position")] - public SharedVector3 start; - [Tooltip("The end position")] - public SharedVector3 end; - [Tooltip("The color")] - public SharedColor color = Color.white; - [Tooltip("Duration the line will be visible for in seconds.\nDefault: 0 means 1 frame.")] - public SharedFloat duration; - [Tooltip("Whether the line should show through world geometry.")] - public SharedBool depthTest = true; - - public override TaskStatus OnUpdate() - { - Debug.DrawLine(start.Value, end.Value, color.Value, duration.Value, depthTest.Value); - - return TaskStatus.Success; - } - - public override void OnReset() - { - start = Vector3.zero; - end = Vector3.zero; - color = Color.white; - duration = 0f; - depthTest = true; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0