From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Input/IsButtonDown.cs | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs deleted file mode 100644 index 8a783800..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified button is pressed.")] - public class IsButtonDown : Conditional - { - [Tooltip("The name of the button")] - public SharedString buttonName; - - public override TaskStatus OnUpdate() - { - return Input.GetButtonDown(buttonName.Value) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - buttonName = "Fire1"; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0