From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Input/IsKeyDown.cs | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs deleted file mode 100644 index f1fe4100..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified key is pressed.")] - public class IsKeyDown : Conditional - { - [Tooltip("The key to test")] - public KeyCode key; - - public override TaskStatus OnUpdate() - { - return Input.GetKeyDown(key) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - key = KeyCode.None; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0