From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Input/GetAcceleration.cs | 24 -------------- .../Basic Tasks/Input/GetAcceleration.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/GetAxis.cs | 37 ---------------------- .../Runtime/Basic Tasks/Input/GetAxis.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/GetAxisRaw.cs | 37 ---------------------- .../Runtime/Basic Tasks/Input/GetAxisRaw.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/GetButton.cs | 27 ---------------- .../Runtime/Basic Tasks/Input/GetButton.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/GetKey.cs | 27 ---------------- .../Runtime/Basic Tasks/Input/GetKey.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/GetMouseButton.cs | 27 ---------------- .../Basic Tasks/Input/GetMouseButton.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/GetMousePosition.cs | 24 -------------- .../Basic Tasks/Input/GetMousePosition.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/IsButtonDown.cs | 22 ------------- .../Runtime/Basic Tasks/Input/IsButtonDown.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/IsButtonUp.cs | 22 ------------- .../Runtime/Basic Tasks/Input/IsButtonUp.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/IsKeyDown.cs | 22 ------------- .../Runtime/Basic Tasks/Input/IsKeyDown.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/IsKeyUp.cs | 22 ------------- .../Runtime/Basic Tasks/Input/IsKeyUp.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/IsMouseDown.cs | 22 ------------- .../Runtime/Basic Tasks/Input/IsMouseDown.cs.meta | 8 ----- .../Runtime/Basic Tasks/Input/IsMouseUp.cs | 22 ------------- .../Runtime/Basic Tasks/Input/IsMouseUp.cs.meta | 8 ----- 26 files changed, 439 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs.meta (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs deleted file mode 100644 index 81c8be5c..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs +++ /dev/null @@ -1,24 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Stores the acceleration value.")] - public class GetAcceleration : Action - { - [RequiredField] - [Tooltip("The stored result")] - public SharedVector3 storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Input.acceleration; - return TaskStatus.Success; - } - - public override void OnReset() - { - storeResult = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs.meta deleted file mode 100644 index 46720f9c..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAcceleration.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 06e82895d2abea24599ddfd6f0d7386a -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs deleted file mode 100644 index 00249ff4..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs +++ /dev/null @@ -1,37 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Stores the value of the specified axis and stores it in a float.")] - public class GetAxis : Action - { - [Tooltip("The name of the axis")] - public SharedString axisName; - [Tooltip("Axis values are in the range -1 to 1. Use the multiplier to set a larger range")] - public SharedFloat multiplier; - [RequiredField] - [Tooltip("The stored result")] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - var axisValue = Input.GetAxis(axisName.Value); - - // if variable set to none, assume multiplier of 1 - if (!multiplier.IsNone) { - axisValue *= multiplier.Value; - } - - storeResult.Value = axisValue; - return TaskStatus.Success; - } - - public override void OnReset() - { - axisName = ""; - multiplier = 1.0f; - storeResult = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs.meta deleted file mode 100644 index b15eb427..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxis.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 84fa68d3aa9286f488ee60bb7f420079 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs deleted file mode 100644 index 3a28cd38..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs +++ /dev/null @@ -1,37 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Stores the raw value of the specified axis and stores it in a float.")] - public class GetAxisRaw : Action - { - [Tooltip("The name of the axis")] - public SharedString axisName; - [Tooltip("Axis values are in the range -1 to 1. Use the multiplier to set a larger range")] - public SharedFloat multiplier; - [RequiredField] - [Tooltip("The stored result")] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - var axisValue = Input.GetAxis(axisName.Value); - - // if variable set to none, assume multiplier of 1 - if (!multiplier.IsNone) { - axisValue *= multiplier.Value; - } - - storeResult.Value = axisValue; - return TaskStatus.Success; - } - - public override void OnReset() - { - axisName = ""; - multiplier = 1.0f; - storeResult = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs.meta deleted file mode 100644 index 9f0257dc..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetAxisRaw.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d7ba1768defe9ae4489e2d849801caf2 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs deleted file mode 100644 index aafcb287..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Stores the state of the specified button.")] - public class GetButton : Action - { - [Tooltip("The name of the button")] - public SharedString buttonName; - [RequiredField] - [Tooltip("The stored result")] - public SharedBool storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Input.GetButton(buttonName.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - buttonName = "Fire1"; - storeResult = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs.meta deleted file mode 100644 index 3f0dcc36..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetButton.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7ca2e1ded24b0a144b628bb8ed81ccd0 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs deleted file mode 100644 index 5fd8807a..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Stores the pressed state of the specified key.")] - public class GetKey : Action - { - [Tooltip("The key to test.")] - public KeyCode key; - [RequiredField] - [Tooltip("The stored result")] - public SharedBool storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Input.GetKey(key); - return TaskStatus.Success; - } - - public override void OnReset() - { - key = KeyCode.None; - storeResult = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs.meta deleted file mode 100644 index 250f6552..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetKey.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8d91595c5c003b948abb908c7465a7ec -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs deleted file mode 100644 index 2ffab1fd..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Stores the state of the specified mouse button.")] - public class GetMouseButton : Action - { - [Tooltip("The index of the button")] - public SharedInt buttonIndex; - [RequiredField] - [Tooltip("The stored result")] - public SharedBool storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Input.GetMouseButton(buttonIndex.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - buttonIndex = 0; - storeResult = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs.meta deleted file mode 100644 index bef0000b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMouseButton.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3449e6301a95d9e49a8f6b50ef862faa -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs deleted file mode 100644 index c77718c3..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs +++ /dev/null @@ -1,24 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Stores the mouse position.")] - public class GetMousePosition : Action - { - [RequiredField] - [Tooltip("The stored result")] - public SharedVector2 storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Input.mousePosition; - return TaskStatus.Success; - } - - public override void OnReset() - { - storeResult = Vector2.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs.meta deleted file mode 100644 index 6909b9e2..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/GetMousePosition.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f11dbb85cfc5b3941ae4f82fa54b7d27 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs deleted file mode 100644 index 8a783800..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified button is pressed.")] - public class IsButtonDown : Conditional - { - [Tooltip("The name of the button")] - public SharedString buttonName; - - public override TaskStatus OnUpdate() - { - return Input.GetButtonDown(buttonName.Value) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - buttonName = "Fire1"; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs.meta deleted file mode 100644 index 82b95089..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonDown.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 554c281a83ae5bb4bbcdf3bdeac6779e -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs deleted file mode 100644 index 4912f768..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified button is released.")] - public class IsButtonUp : Conditional - { - [Tooltip("The name of the button")] - public SharedString buttonName; - - public override TaskStatus OnUpdate() - { - return Input.GetButtonUp(buttonName.Value) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - buttonName = "Fire1"; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs.meta deleted file mode 100644 index 5326dcbc..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsButtonUp.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 71d9dda886873b943922eae52da81244 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs deleted file mode 100644 index f1fe4100..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified key is pressed.")] - public class IsKeyDown : Conditional - { - [Tooltip("The key to test")] - public KeyCode key; - - public override TaskStatus OnUpdate() - { - return Input.GetKeyDown(key) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - key = KeyCode.None; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs.meta deleted file mode 100644 index bffece71..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyDown.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b4c02f1f071b9604389e1c1f1bfab3eb -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs deleted file mode 100644 index ddeb76f8..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified key is released.")] - public class IsKeyUp : Conditional - { - [Tooltip("The key to test")] - public KeyCode key; - - public override TaskStatus OnUpdate() - { - return Input.GetKeyUp(key) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - key = KeyCode.None; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs.meta deleted file mode 100644 index bbca872f..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7d8622d5540c851448ad036016f0f426 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs deleted file mode 100644 index 573d6266..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified mouse button is pressed.")] - public class IsMouseDown : Conditional - { - [Tooltip("The button index")] - public SharedInt buttonIndex; - - public override TaskStatus OnUpdate() - { - return Input.GetMouseButtonDown(buttonIndex.Value) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - buttonIndex = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs.meta deleted file mode 100644 index 63169ed0..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseDown.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fd85264410cd9ac45b0c9c2e550f7c46 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs deleted file mode 100644 index 157474d1..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput -{ - [TaskCategory("Basic/Input")] - [TaskDescription("Returns success when the specified mouse button is pressed.")] - public class IsMouseUp : Conditional - { - [Tooltip("The button index")] - public SharedInt buttonIndex; - - public override TaskStatus OnUpdate() - { - return Input.GetMouseButtonUp(buttonIndex.Value) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - buttonIndex = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs.meta deleted file mode 100644 index 8d3608bf..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Input/IsMouseUp.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b2ecc8718d19d9b46832c51de0390245 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: -- cgit v1.1-26-g67d0