From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/LayerMask/GetLayer.cs | 28 ---------------------- 1 file changed, 28 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs deleted file mode 100644 index 032e47be..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs +++ /dev/null @@ -1,28 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityLayerMask -{ - [TaskCategory("Basic/LayerMask")] - [TaskDescription("Gets the layer of a GameObject.")] - public class GetLayer : Action - { - [Tooltip("The GameObject to set the layer of")] - public SharedGameObject targetGameObject; - [Tooltip("The name of the layer to get")] - [RequiredField] - public SharedString storeResult; - - public override TaskStatus OnUpdate() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - storeResult.Value = LayerMask.LayerToName(currentGameObject.layer); - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeResult = ""; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0