From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Math/BoolComparison.cs | 23 -------- .../Basic Tasks/Math/BoolComparison.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/BoolFlip.cs | 21 ------- .../Runtime/Basic Tasks/Math/BoolFlip.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/BoolOperator.cs | 51 ----------------- .../Runtime/Basic Tasks/Math/BoolOperator.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/FloatAbs.cs | 23 -------- .../Runtime/Basic Tasks/Math/FloatAbs.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/FloatClamp.cs | 27 --------- .../Runtime/Basic Tasks/Math/FloatClamp.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/FloatComparison.cs | 50 ---------------- .../Basic Tasks/Math/FloatComparison.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/FloatOperator.cs | 65 --------------------- .../Runtime/Basic Tasks/Math/FloatOperator.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/IntAbs.cs | 23 -------- .../Runtime/Basic Tasks/Math/IntAbs.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/IntClamp.cs | 27 --------- .../Runtime/Basic Tasks/Math/IntClamp.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/IntComparison.cs | 50 ---------------- .../Runtime/Basic Tasks/Math/IntComparison.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/IntOperator.cs | 66 ---------------------- .../Runtime/Basic Tasks/Math/IntOperator.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/IsFloatPositive.cs | 20 ------- .../Basic Tasks/Math/IsFloatPositive.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/IsIntPositive.cs | 20 ------- .../Runtime/Basic Tasks/Math/IsIntPositive.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/Lerp.cs | 30 ---------- .../Runtime/Basic Tasks/Math/Lerp.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/LerpAngle.cs | 30 ---------- .../Runtime/Basic Tasks/Math/LerpAngle.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/RandomBool.cs | 23 -------- .../Runtime/Basic Tasks/Math/RandomBool.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/RandomFloat.cs | 36 ------------ .../Runtime/Basic Tasks/Math/RandomFloat.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/RandomInt.cs | 36 ------------ .../Runtime/Basic Tasks/Math/RandomInt.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/SetBool.cs | 24 -------- .../Runtime/Basic Tasks/Math/SetBool.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/SetFloat.cs | 24 -------- .../Runtime/Basic Tasks/Math/SetFloat.cs.meta | 8 --- .../Runtime/Basic Tasks/Math/SetInt.cs | 24 -------- .../Runtime/Basic Tasks/Math/SetInt.cs.meta | 8 --- 42 files changed, 861 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs.meta (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs deleted file mode 100644 index 0098ff55..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs +++ /dev/null @@ -1,23 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Performs a comparison between two bools.")] - public class BoolComparison : Conditional - { - [Tooltip("The first bool")] - public SharedBool bool1; - [Tooltip("The second bool")] - public SharedBool bool2; - - public override TaskStatus OnUpdate() - { - return bool1.Value == bool2.Value ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - bool1.Value = false; - bool2.Value = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs.meta deleted file mode 100644 index ec4e2beb..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolComparison.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: abaa3d78e68f249428f3be7acae86b0d -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs deleted file mode 100644 index 04fe32c9..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs +++ /dev/null @@ -1,21 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Flips the value of the bool.")] - public class BoolFlip : Action - { - [Tooltip("The bool to flip the value of")] - public SharedBool boolVariable; - - public override TaskStatus OnUpdate() - { - boolVariable.Value = !boolVariable.Value; - return TaskStatus.Success; - } - - public override void OnReset() - { - boolVariable.Value = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs.meta deleted file mode 100644 index 44658dae..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolFlip.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 54aae1e47fe3be6458751bf1f9defe8f -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs deleted file mode 100644 index 8f4eb768..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs +++ /dev/null @@ -1,51 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Performs a math operation on two bools: AND, OR, NAND, or XOR.")] - public class BoolOperator : Action - { - public enum Operation - { - AND, - OR, - NAND, - XOR - } - - [Tooltip("The operation to perform")] - public Operation operation; - [Tooltip("The first bool")] - public SharedBool bool1; - [Tooltip("The second bool")] - public SharedBool bool2; - [Tooltip("The variable to store the result")] - public SharedBool storeResult; - - public override TaskStatus OnUpdate() - { - switch (operation) { - case Operation.AND: - storeResult.Value = bool1.Value && bool2.Value; - break; - case Operation.OR: - storeResult.Value = bool1.Value || bool2.Value; - break; - case Operation.NAND: - storeResult.Value = !(bool1.Value && bool2.Value); - break; - case Operation.XOR: - storeResult.Value = bool1.Value ^ bool2.Value; - break; - } - return TaskStatus.Success; - } - - public override void OnReset() - { - operation = Operation.AND; - bool1.Value = false; - bool2.Value = false; - storeResult.Value = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs.meta deleted file mode 100644 index 7b4a9b28..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/BoolOperator.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: bd7b9dfddd114be4a8c8a8521262970d -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs deleted file mode 100644 index 16c2e345..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs +++ /dev/null @@ -1,23 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Stores the absolute value of the float.")] - public class FloatAbs : Action - { - [Tooltip("The float to return the absolute value of")] - public SharedFloat floatVariable; - - public override TaskStatus OnUpdate() - { - floatVariable.Value = Mathf.Abs(floatVariable.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - floatVariable = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs.meta deleted file mode 100644 index 805bd7e7..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatAbs.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ab5531c4ed335b643a6f310c048a6b00 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs deleted file mode 100644 index 89f406b9..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Clamps the float between two values.")] - public class FloatClamp : Action - { - [Tooltip("The float to clamp")] - public SharedFloat floatVariable; - [Tooltip("The maximum value of the float")] - public SharedFloat minValue; - [Tooltip("The maximum value of the float")] - public SharedFloat maxValue; - - public override TaskStatus OnUpdate() - { - floatVariable.Value = Mathf.Clamp(floatVariable.Value, minValue.Value, maxValue.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - floatVariable = minValue = maxValue = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs.meta deleted file mode 100644 index dbe8a35c..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatClamp.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 75c3634f2c8f1dd49b826a7ac0c7bdbe -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs deleted file mode 100644 index 1aa5c83e..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs +++ /dev/null @@ -1,50 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Performs comparison between two floats: less than, less than or equal to, equal to, not equal to, greater than or equal to, or greater than.")] - public class FloatComparison : Conditional - { - public enum Operation - { - LessThan, - LessThanOrEqualTo, - EqualTo, - NotEqualTo, - GreaterThanOrEqualTo, - GreaterThan - } - - [Tooltip("The operation to perform")] - public Operation operation; - [Tooltip("The first float")] - public SharedFloat float1; - [Tooltip("The second float")] - public SharedFloat float2; - - public override TaskStatus OnUpdate() - { - switch (operation) { - case Operation.LessThan: - return float1.Value < float2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.LessThanOrEqualTo: - return float1.Value <= float2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.EqualTo: - return float1.Value == float2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.NotEqualTo: - return float1.Value != float2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.GreaterThanOrEqualTo: - return float1.Value >= float2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.GreaterThan: - return float1.Value > float2.Value ? TaskStatus.Success : TaskStatus.Failure; - } - return TaskStatus.Failure; - } - - public override void OnReset() - { - operation = Operation.LessThan; - float1.Value = 0; - float2.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs.meta deleted file mode 100644 index f4f6d874..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatComparison.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 79c81f4e67dbdc44880734e78153117c -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs deleted file mode 100644 index c4cebd9d..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs +++ /dev/null @@ -1,65 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Performs a math operation on two floats: Add, Subtract, Multiply, Divide, Min, or Max.")] - public class FloatOperator : Action - { - public enum Operation - { - Add, - Subtract, - Multiply, - Divide, - Min, - Max, - Modulo - } - - [Tooltip("The operation to perform")] - public Operation operation; - [Tooltip("The first float")] - public SharedFloat float1; - [Tooltip("The second float")] - public SharedFloat float2; - [Tooltip("The variable to store the result")] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - switch (operation) { - case Operation.Add: - storeResult.Value = float1.Value + float2.Value; - break; - case Operation.Subtract: - storeResult.Value = float1.Value - float2.Value; - break; - case Operation.Multiply: - storeResult.Value = float1.Value * float2.Value; - break; - case Operation.Divide: - storeResult.Value = float1.Value / float2.Value; - break; - case Operation.Min: - storeResult.Value = Mathf.Min(float1.Value, float2.Value); - break; - case Operation.Max: - storeResult.Value = Mathf.Max(float1.Value, float2.Value); - break; - case Operation.Modulo: - storeResult.Value = float1.Value % float2.Value; - break; - } - return TaskStatus.Success; - } - - public override void OnReset() - { - operation = Operation.Add; - float1.Value = 0; - float2.Value = 0; - storeResult.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs.meta deleted file mode 100644 index 1641d6ce..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9144ac2a8b796c941aeb3d6a4bc2cf7c -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs deleted file mode 100644 index 05f97250..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs +++ /dev/null @@ -1,23 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Stores the absolute value of the int.")] - public class IntAbs : Action - { - [Tooltip("The int to return the absolute value of")] - public SharedInt intVariable; - - public override TaskStatus OnUpdate() - { - intVariable.Value = Mathf.Abs(intVariable.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - intVariable = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs.meta deleted file mode 100644 index b3363f74..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntAbs.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8edcbab77068fe044842381cfe0acc19 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs deleted file mode 100644 index fed3a146..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Clamps the int between two values.")] - public class IntClamp : Action - { - [Tooltip("The int to clamp")] - public SharedInt intVariable; - [Tooltip("The maximum value of the int")] - public SharedInt minValue; - [Tooltip("The maximum value of the int")] - public SharedInt maxValue; - - public override TaskStatus OnUpdate() - { - intVariable.Value = Mathf.Clamp(intVariable.Value, minValue.Value, maxValue.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - intVariable = minValue = maxValue = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs.meta deleted file mode 100644 index c1bf1d66..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 67cbe30015f2b4940a069cbbee22d888 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs deleted file mode 100644 index d0eda4f5..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs +++ /dev/null @@ -1,50 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Performs comparison between two integers: less than, less than or equal to, equal to, not equal to, greater than or equal to, or greater than.")] - public class IntComparison : Conditional - { - public enum Operation - { - LessThan, - LessThanOrEqualTo, - EqualTo, - NotEqualTo, - GreaterThanOrEqualTo, - GreaterThan - } - - [Tooltip("The operation to perform")] - public Operation operation; - [Tooltip("The first integer")] - public SharedInt integer1; - [Tooltip("The second integer")] - public SharedInt integer2; - - public override TaskStatus OnUpdate() - { - switch (operation) { - case Operation.LessThan: - return integer1.Value < integer2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.LessThanOrEqualTo: - return integer1.Value <= integer2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.EqualTo: - return integer1.Value == integer2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.NotEqualTo: - return integer1.Value != integer2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.GreaterThanOrEqualTo: - return integer1.Value >= integer2.Value ? TaskStatus.Success : TaskStatus.Failure; - case Operation.GreaterThan: - return integer1.Value > integer2.Value ? TaskStatus.Success : TaskStatus.Failure; - } - return TaskStatus.Failure; - } - - public override void OnReset() - { - operation = Operation.LessThan; - integer1.Value = 0; - integer2.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs.meta deleted file mode 100644 index e8807d6b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntComparison.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 99108c35b6d8e9942b8cf441a63f97b5 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs deleted file mode 100644 index 1ad1bc62..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs +++ /dev/null @@ -1,66 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Performs a math operation on two integers: Add, Subtract, Multiply, Divide, Min, or Max.")] - public class IntOperator : Action - { - public enum Operation - { - Add, - Subtract, - Multiply, - Divide, - Min, - Max, - Modulo - } - - [Tooltip("The operation to perform")] - public Operation operation; - [Tooltip("The first integer")] - public SharedInt integer1; - [Tooltip("The second integer")] - public SharedInt integer2; - [RequiredField] - [Tooltip("The variable to store the result")] - public SharedInt storeResult; - - public override TaskStatus OnUpdate() - { - switch (operation) { - case Operation.Add: - storeResult.Value = integer1.Value + integer2.Value; - break; - case Operation.Subtract: - storeResult.Value = integer1.Value - integer2.Value; - break; - case Operation.Multiply: - storeResult.Value = integer1.Value * integer2.Value; - break; - case Operation.Divide: - storeResult.Value = integer1.Value / integer2.Value; - break; - case Operation.Min: - storeResult.Value = Mathf.Min(integer1.Value, integer2.Value); - break; - case Operation.Max: - storeResult.Value = Mathf.Max(integer1.Value, integer2.Value); - break; - case Operation.Modulo: - storeResult.Value = integer1.Value % integer2.Value; - break; - } - return TaskStatus.Success; - } - - public override void OnReset() - { - operation = Operation.Add; - integer1.Value = 0; - integer2.Value = 0; - storeResult.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs.meta deleted file mode 100644 index fc1fa364..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntOperator.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 84208004fb80c0945acc5685aa0a2681 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs deleted file mode 100644 index 9a106fde..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs +++ /dev/null @@ -1,20 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Is the float a positive value?")] - public class IsFloatPositive : Conditional - { - [Tooltip("The float to check if positive")] - public SharedFloat floatVariable; - - public override TaskStatus OnUpdate() - { - return floatVariable.Value > 0 ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - floatVariable = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs.meta deleted file mode 100644 index 6502aa63..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsFloatPositive.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: db01d0da1f282134ca0ff7332eb19208 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs deleted file mode 100644 index 66fd1e7d..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs +++ /dev/null @@ -1,20 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Is the int a positive value?")] - public class IsIntPositive : Conditional - { - [Tooltip("The int to check if positive")] - public SharedInt intVariable; - - public override TaskStatus OnUpdate() - { - return intVariable.Value > 0 ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - intVariable = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs.meta deleted file mode 100644 index 0fd5bd95..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IsIntPositive.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 0caff63c23ae17343a455fcbe6eab40a -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs deleted file mode 100644 index 1e39179c..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs +++ /dev/null @@ -1,30 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Lerp the float by an amount.")] - public class Lerp : Action - { - [Tooltip("The from value")] - public SharedFloat fromValue; - [Tooltip("The to value")] - public SharedFloat toValue; - [Tooltip("The amount to lerp")] - public SharedFloat lerpAmount; - [Tooltip("The lerp resut")] - [RequiredField] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Mathf.Lerp(fromValue.Value, toValue.Value, lerpAmount.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - fromValue = toValue = lerpAmount = storeResult = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs.meta deleted file mode 100644 index b6e18c51..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/Lerp.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 355f3f83182cc434cb3a1bfb66862e29 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs deleted file mode 100644 index 11cd8165..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs +++ /dev/null @@ -1,30 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Lerp the angle by an amount.")] - public class LerpAngle : Action - { - [Tooltip("The from value")] - public SharedFloat fromValue; - [Tooltip("The to value")] - public SharedFloat toValue; - [Tooltip("The amount to lerp")] - public SharedFloat lerpAmount; - [Tooltip("The lerp resut")] - [RequiredField] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Mathf.LerpAngle(fromValue.Value, toValue.Value, lerpAmount.Value); - return TaskStatus.Success; - } - - public override void OnReset() - { - fromValue = toValue = lerpAmount = storeResult = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs.meta deleted file mode 100644 index 6b5fc782..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/LerpAngle.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c3b148edcb926b744a2bb789f7967e24 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs deleted file mode 100644 index 2cb731d3..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs +++ /dev/null @@ -1,23 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Sets a random bool value")] - public class RandomBool : Action - { - [Tooltip("The variable to store the result")] - public SharedBool storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Random.value < 0.5f; - return TaskStatus.Success; - } - - public override void OnReset() - { - storeResult.Value = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs.meta deleted file mode 100644 index e666e5ed..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 76d2565ca99ca26459dbefb44dcac109 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs deleted file mode 100644 index 57ca24f8..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs +++ /dev/null @@ -1,36 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Sets a random float value")] - public class RandomFloat : Action - { - [Tooltip("The minimum amount")] - public SharedFloat min; - [Tooltip("The maximum amount")] - public SharedFloat max; - [Tooltip("Is the maximum value inclusive?")] - public bool inclusive; - [Tooltip("The variable to store the result")] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - if (inclusive) { - storeResult.Value = Random.Range(min.Value, max.Value + 1); - } else { - storeResult.Value = Random.Range(min.Value, max.Value); - } - return TaskStatus.Success; - } - - public override void OnReset() - { - min.Value = 0; - max.Value = 0; - inclusive = false; - storeResult.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs.meta deleted file mode 100644 index 9b1e5fc8..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomFloat.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9f81e111c77731b418178f1226975c3f -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs deleted file mode 100644 index 6fa4db81..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs +++ /dev/null @@ -1,36 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Sets a random int value")] - public class RandomInt : Action - { - [Tooltip("The minimum amount")] - public SharedInt min; - [Tooltip("The maximum amount")] - public SharedInt max; - [Tooltip("Is the maximum value inclusive?")] - public bool inclusive; - [Tooltip("The variable to store the result")] - public SharedInt storeResult; - - public override TaskStatus OnUpdate() - { - if (inclusive) { - storeResult.Value = Random.Range(min.Value, max.Value + 1); - } else { - storeResult.Value = Random.Range(min.Value, max.Value); - } - return TaskStatus.Success; - } - - public override void OnReset() - { - min.Value = 0; - max.Value = 0; - inclusive = false; - storeResult.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs.meta deleted file mode 100644 index 2d3efdac..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 067384c41f33cff49bcdf6adec9da049 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs deleted file mode 100644 index e4821682..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs +++ /dev/null @@ -1,24 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Sets a bool value")] - public class SetBool : Action - { - [Tooltip("The bool value to set")] - public SharedBool boolValue; - [Tooltip("The variable to store the result")] - public SharedBool storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = boolValue.Value; - return TaskStatus.Success; - } - - public override void OnReset() - { - boolValue.Value = false; - storeResult.Value = false; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs.meta deleted file mode 100644 index 33f077c7..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetBool.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 55f244424a532d24bba59542e2f0fc59 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs deleted file mode 100644 index e9892ece..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs +++ /dev/null @@ -1,24 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Sets a float value")] - public class SetFloat : Action - { - [Tooltip("The float value to set")] - public SharedFloat floatValue; - [Tooltip("The variable to store the result")] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = floatValue.Value; - return TaskStatus.Success; - } - - public override void OnReset() - { - floatValue.Value = 0; - storeResult.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs.meta deleted file mode 100644 index 794328f7..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetFloat.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4d915065ba447c64ba05f8e2841c6efd -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs deleted file mode 100644 index e16fb31a..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs +++ /dev/null @@ -1,24 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.Math -{ - [TaskCategory("Basic/Math")] - [TaskDescription("Sets an int value")] - public class SetInt : Action - { - [Tooltip("The int value to set")] - public SharedInt intValue; - [Tooltip("The variable to store the result")] - public SharedInt storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = intValue.Value; - return TaskStatus.Success; - } - - public override void OnReset() - { - intValue.Value = 0; - storeResult.Value = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs.meta deleted file mode 100644 index c5a42a46..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/SetInt.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: da57a0a43f227e445b9311bae043401f -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: -- cgit v1.1-26-g67d0