From 21e186f75b504d832d9c7bef0456edd7d5d3155e Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 8 Sep 2021 10:52:35 +0800 Subject: +behavior design --- .../Runtime/Basic Tasks/NavMeshAgent/Stop.cs | 49 ++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/NavMeshAgent/Stop.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/NavMeshAgent/Stop.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/NavMeshAgent/Stop.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/NavMeshAgent/Stop.cs new file mode 100644 index 00000000..0af7d480 --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/NavMeshAgent/Stop.cs @@ -0,0 +1,49 @@ +using UnityEngine; +#if !(UNITY_5_1 || UNITY_5_2 || UNITY_5_3 || UNITY_5_4) +using UnityEngine.AI; +#endif + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityNavMeshAgent +{ + [TaskCategory("Basic/NavMeshAgent")] + [TaskDescription("Stop movement of this agent along its current path. Returns Success.")] + public class Stop : Action + { + [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] + public SharedGameObject targetGameObject; + + // cache the navmeshagent component + private NavMeshAgent navMeshAgent; + private GameObject prevGameObject; + + public override void OnStart() + { + var currentGameObject = GetDefaultGameObject(targetGameObject.Value); + if (currentGameObject != prevGameObject) { + navMeshAgent = currentGameObject.GetComponent(); + prevGameObject = currentGameObject; + } + } + + public override TaskStatus OnUpdate() + { + if (navMeshAgent == null) { + Debug.LogWarning("NavMeshAgent is null"); + return TaskStatus.Failure; + } + +#if UNITY_5_1 || UNITY_5_2 || UNITY_5_3 || UNITY_5_4 || UNITY_5_5 + navMeshAgent.Stop(); +#else + navMeshAgent.isStopped = true; +#endif + + return TaskStatus.Success; + } + + public override void OnReset() + { + targetGameObject = null; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0