From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Physics2D/Linecast.cs | 29 ---------------------- 1 file changed, 29 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Physics2D/Linecast.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Physics2D/Linecast.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Physics2D/Linecast.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Physics2D/Linecast.cs deleted file mode 100644 index 914b6fee..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Physics2D/Linecast.cs +++ /dev/null @@ -1,29 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPhysics2D -{ - [TaskCategory("Basic/Physics2D")] - [TaskDescription("Returns success if there is any collider intersecting the line between start and end")] - [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=118")] - public class Linecast : Action - { - [Tooltip("The starting position of the linecast.")] - SharedVector2 startPosition; - [Tooltip("The ending position of the linecast.")] - SharedVector2 endPosition; - [Tooltip("Selectively ignore colliders.")] - public LayerMask layerMask = -1; - - public override TaskStatus OnUpdate() - { - return Physics2D.Linecast(startPosition.Value, endPosition.Value, layerMask) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - startPosition = Vector2.zero; - endPosition = Vector2.zero; - layerMask = -1; - } - } -} -- cgit v1.1-26-g67d0