From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs | 31 ---------------------- 1 file changed, 31 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs deleted file mode 100644 index 839980b5..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs +++ /dev/null @@ -1,31 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs -{ - [TaskCategory("Basic/PlayerPrefs")] - [TaskDescription("Stores the value with the specified key from the PlayerPrefs.")] - public class GetFloat : Action - { - [Tooltip("The key to store")] - public SharedString key; - [Tooltip("The default value")] - public SharedFloat defaultValue; - [Tooltip("The value retrieved from the PlayerPrefs")] - [RequiredField] - public SharedFloat storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = PlayerPrefs.GetFloat(key.Value, defaultValue.Value); - - return TaskStatus.Success; - } - - public override void OnReset() - { - key = ""; - defaultValue = 0; - storeResult = 0; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0