From 21e186f75b504d832d9c7bef0456edd7d5d3155e Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 8 Sep 2021 10:52:35 +0800 Subject: +behavior design --- .../Runtime/Basic Tasks/Quaternion/LookRotation.cs | 29 ++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Quaternion/LookRotation.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Quaternion/LookRotation.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Quaternion/LookRotation.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Quaternion/LookRotation.cs new file mode 100644 index 00000000..8e8bf5ab --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Quaternion/LookRotation.cs @@ -0,0 +1,29 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityQuaternion +{ + [TaskCategory("Basic/Quaternion")] + [TaskDescription("Stores the quaternion of a forward vector.")] + public class LookRotation : Action + { + [Tooltip("The forward vector")] + public SharedVector3 forwardVector; + [Tooltip("The second Vector3")] + public SharedVector3 secondVector3; + [Tooltip("The stored quaternion")] + [RequiredField] + public SharedQuaternion storeResult; + + public override TaskStatus OnUpdate() + { + storeResult.Value = Quaternion.LookRotation(forwardVector.Value); + return TaskStatus.Success; + } + + public override void OnReset() + { + forwardVector = Vector3.zero; + storeResult = Quaternion.identity; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0