From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Transform/Find.cs | 48 ---------------- .../Runtime/Basic Tasks/Transform/Find.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/FindChild.cs | 48 ---------------- .../Basic Tasks/Transform/FindChild.cs.meta | 8 --- .../Basic Tasks/Transform/GetAngleToTarget.cs | 66 ---------------------- .../Basic Tasks/Transform/GetAngleToTarget.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/GetChild.cs | 48 ---------------- .../Runtime/Basic Tasks/Transform/GetChild.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/GetChildCount.cs | 45 --------------- .../Basic Tasks/Transform/GetChildCount.cs.meta | 8 --- .../Basic Tasks/Transform/GetEulerAngles.cs | 45 --------------- .../Basic Tasks/Transform/GetEulerAngles.cs.meta | 8 --- .../Basic Tasks/Transform/GetForwardVector.cs | 45 --------------- .../Basic Tasks/Transform/GetForwardVector.cs.meta | 8 --- .../Basic Tasks/Transform/GetLocalEulerAngles.cs | 45 --------------- .../Transform/GetLocalEulerAngles.cs.meta | 8 --- .../Basic Tasks/Transform/GetLocalPosition.cs | 45 --------------- .../Basic Tasks/Transform/GetLocalPosition.cs.meta | 8 --- .../Basic Tasks/Transform/GetLocalRotation.cs | 45 --------------- .../Basic Tasks/Transform/GetLocalRotation.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/GetLocalScale.cs | 45 --------------- .../Basic Tasks/Transform/GetLocalScale.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/GetParent.cs | 45 --------------- .../Basic Tasks/Transform/GetParent.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/GetPosition.cs | 45 --------------- .../Basic Tasks/Transform/GetPosition.cs.meta | 8 --- .../Basic Tasks/Transform/GetRightVector.cs | 45 --------------- .../Basic Tasks/Transform/GetRightVector.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/GetRotation.cs | 45 --------------- .../Basic Tasks/Transform/GetRotation.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/GetUpVector.cs | 45 --------------- .../Basic Tasks/Transform/GetUpVector.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/IsChildOf.cs | 42 -------------- .../Basic Tasks/Transform/IsChildOf.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/LookAt.cs | 47 --------------- .../Runtime/Basic Tasks/Transform/LookAt.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/Rotate.cs | 47 --------------- .../Runtime/Basic Tasks/Transform/Rotate.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/RotateAround.cs | 50 ---------------- .../Basic Tasks/Transform/RotateAround.cs.meta | 8 --- .../Basic Tasks/Transform/SetEulerAngles.cs | 44 --------------- .../Basic Tasks/Transform/SetEulerAngles.cs.meta | 8 --- .../Basic Tasks/Transform/SetForwardVector.cs | 44 --------------- .../Basic Tasks/Transform/SetForwardVector.cs.meta | 8 --- .../Basic Tasks/Transform/SetLocalEulerAngles.cs | 44 --------------- .../Transform/SetLocalEulerAngles.cs.meta | 8 --- .../Basic Tasks/Transform/SetLocalPosition.cs | 44 --------------- .../Basic Tasks/Transform/SetLocalPosition.cs.meta | 8 --- .../Basic Tasks/Transform/SetLocalRotation.cs | 44 --------------- .../Basic Tasks/Transform/SetLocalRotation.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/SetLocalScale.cs | 44 --------------- .../Basic Tasks/Transform/SetLocalScale.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/SetParent.cs | 44 --------------- .../Basic Tasks/Transform/SetParent.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/SetPosition.cs | 44 --------------- .../Basic Tasks/Transform/SetPosition.cs.meta | 8 --- .../Basic Tasks/Transform/SetRightVector.cs | 44 --------------- .../Basic Tasks/Transform/SetRightVector.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/SetRotation.cs | 44 --------------- .../Basic Tasks/Transform/SetRotation.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/SetUpVector.cs | 44 --------------- .../Basic Tasks/Transform/SetUpVector.cs.meta | 8 --- .../Runtime/Basic Tasks/Transform/Translate.cs | 47 --------------- .../Basic Tasks/Transform/Translate.cs.meta | 8 --- 64 files changed, 1723 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs.meta delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs.meta (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs deleted file mode 100644 index 8f45f378..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs +++ /dev/null @@ -1,48 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Finds a transform by name. Returns Success.")] - public class Find : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The transform name to find")] - public SharedString transformName; - [Tooltip("The object found by name")] - [RequiredField] - public SharedTransform storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.Find(transformName.Value); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - transformName = null; - storeValue = null; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs.meta deleted file mode 100644 index b0220ca3..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Find.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 387fd22087393ab4e91f0ad4fce4e77f -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs deleted file mode 100644 index a6c31655..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs +++ /dev/null @@ -1,48 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Finds a child transform by name. Returns Success.")] - public class FindChild : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The transform name to find")] - public SharedString transformName; - [Tooltip("The object found by name")] - [RequiredField] - public SharedTransform storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.Find(transformName.Value); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - transformName = null; - storeValue = null; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs.meta deleted file mode 100644 index 7f6d7a53..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/FindChild.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 62d28af7da95a12409245b2682550bcc -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs deleted file mode 100644 index cee67ccb..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs +++ /dev/null @@ -1,66 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Gets the Angle between a GameObject's forward direction and a target. Returns Success.")] - public class GetAngleToTarget : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The target object to measure the angle to. If null the targetPosition will be used.")] - public SharedGameObject targetObject; - [Tooltip("The world position to measure an angle to. If the targetObject is also not null, this value is used as an offset from that object's position.")] - public SharedVector3 targetPosition; - [Tooltip("Ignore height differences when calculating the angle?")] - public SharedBool ignoreHeight = true; - [Tooltip("The angle to the target")] - [RequiredField] - public SharedFloat storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - Vector3 targetPos; - if (targetObject.Value != null) { - targetPos = targetObject.Value.transform.InverseTransformPoint(targetPosition.Value); - } else { - targetPos = targetPosition.Value; - } - - if (ignoreHeight.Value) { - targetPos.y = targetTransform.position.y; - } - - var targetDir = targetPos - targetTransform.position; - storeValue.Value = Vector3.Angle(targetDir, targetTransform.forward); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - targetObject = null; - targetPosition = Vector3.zero; - ignoreHeight = true; - storeValue = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs.meta deleted file mode 100644 index d34a2704..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetAngleToTarget.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ae176a605fff9a2468198085313c26ad -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs deleted file mode 100644 index 337e2341..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs +++ /dev/null @@ -1,48 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the transform child at the specified index. Returns Success.")] - public class GetChild : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The index of the child")] - public SharedInt index; - [Tooltip("The child of the Transform")] - [RequiredField] - public SharedTransform storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.GetChild(index.Value); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - index = 0; - storeValue = null; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs.meta deleted file mode 100644 index a90dba3a..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChild.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 04ea225bb12181a4daf7f3d6a21eaa5d -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs deleted file mode 100644 index aca95e80..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the number of children a Transform has. Returns Success.")] - public class GetChildCount : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The number of children")] - [RequiredField] - public SharedInt storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.childCount; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs.meta deleted file mode 100644 index 0ff26358..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetChildCount.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8e31c13112e4d334ab9d67feaac94d3f -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs deleted file mode 100644 index a7764a8b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the euler angles of the Transform. Returns Success.")] - public class GetEulerAngles : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The euler angles of the Transform")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.eulerAngles; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs.meta deleted file mode 100644 index 0118e3b4..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetEulerAngles.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 43295a23f5d9cb345ae408d5ac843b52 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs deleted file mode 100644 index 0420db5b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the forward vector of the Transform. Returns Success.")] - public class GetForwardVector : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The position of the Transform")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.forward; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs.meta deleted file mode 100644 index 6bda0d73..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetForwardVector.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a5748c07a5ebe54429eb3e9ae032b5e2 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs deleted file mode 100644 index fee24dde..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the local euler angles of the Transform. Returns Success.")] - public class GetLocalEulerAngles : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local euler angles of the Transform")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.localEulerAngles; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs.meta deleted file mode 100644 index 40c781a6..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalEulerAngles.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 459c793e1b836104f901813471414ccc -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs deleted file mode 100644 index 56737de6..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the local position of the Transform. Returns Success.")] - public class GetLocalPosition : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local position of the Transform")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.localPosition; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs.meta deleted file mode 100644 index 57d121c8..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalPosition.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4fdc0d751b2c91f438142cf65fcbba34 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs deleted file mode 100644 index e2572ab1..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the local rotation of the Transform. Returns Success.")] - public class GetLocalRotation : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local rotation of the Transform")] - [RequiredField] - public SharedQuaternion storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.localRotation; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Quaternion.identity; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs.meta deleted file mode 100644 index 6cc867c3..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalRotation.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2334ddf0e58b67e40ad16e2f63dad8ee -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs deleted file mode 100644 index bfdc2831..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the local scale of the Transform. Returns Success.")] - public class GetLocalScale : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local scale of the Transform")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.localScale; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs.meta deleted file mode 100644 index 115bef16..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetLocalScale.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e0b10fe3fcda1914fbbdde4a860cd403 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs deleted file mode 100644 index 53f2ee1e..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the parent of the Transform. Returns Success.")] - public class GetParent : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The parent of the Transform")] - [RequiredField] - public SharedTransform storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.parent; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = null; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs.meta deleted file mode 100644 index 2dffa644..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetParent.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f149245d8fce789498c301657a7eaf88 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs deleted file mode 100644 index 4a6b9cf1..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the position of the Transform. Returns Success.")] - public class GetPosition : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("Can the target GameObject be empty?")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.position; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs.meta deleted file mode 100644 index 207a32c8..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetPosition.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9ce1fdc3f652b3043b5116efba12cc48 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs deleted file mode 100644 index 370d14a9..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the right vector of the Transform. Returns Success.")] - public class GetRightVector : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The position of the Transform")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.right; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs.meta deleted file mode 100644 index 202902a1..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRightVector.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6b5147164f2674547888db24cba68770 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs deleted file mode 100644 index d8a16aec..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the rotation of the Transform. Returns Success.")] - public class GetRotation : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The rotation of the Transform")] - [RequiredField] - public SharedQuaternion storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.rotation; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Quaternion.identity; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs.meta deleted file mode 100644 index ca52e97b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetRotation.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5384b69809f40f5489ca7d7d345471d2 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs deleted file mode 100644 index e557b713..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs +++ /dev/null @@ -1,45 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Stores the up vector of the Transform. Returns Success.")] - public class GetUpVector : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The position of the Transform")] - [RequiredField] - public SharedVector3 storeValue; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - storeValue.Value = targetTransform.up; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - storeValue = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs.meta deleted file mode 100644 index 0e6f55a2..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/GetUpVector.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 605a7c93705031042be47bd4a4ab6079 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs deleted file mode 100644 index 4e4886b4..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs +++ /dev/null @@ -1,42 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Returns Success if the transform is a child of the specified GameObject.")] - public class IsChildOf : Conditional - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The interested transform")] - public SharedTransform transformName; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - return targetTransform.IsChildOf(transformName.Value) ? TaskStatus.Success : TaskStatus.Failure; - } - - public override void OnReset() - { - targetGameObject = null; - transformName = null; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs.meta deleted file mode 100644 index 9f93239e..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/IsChildOf.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 304e488eb1caa4f45a8bd903292492ca -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs deleted file mode 100644 index bee3c7a9..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs +++ /dev/null @@ -1,47 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Rotates the transform so the forward vector points at worldPosition. Returns Success.")] - public class LookAt : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("Point to look at")] - public SharedVector3 worldPosition; - [Tooltip("Vector specifying the upward direction")] - public Vector3 worldUp; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.LookAt(worldPosition.Value, worldUp); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - worldPosition = Vector3.up; - worldUp = Vector3.up; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs.meta deleted file mode 100644 index 6e3189ff..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/LookAt.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 64883614392671f438244b3aa5b91c6c -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs deleted file mode 100644 index 267fe653..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs +++ /dev/null @@ -1,47 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Applies a rotation. Returns Success.")] - public class Rotate : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("Amount to rotate")] - public SharedVector3 eulerAngles; - [Tooltip("Specifies which axis the rotation is relative to")] - public Space relativeTo = Space.Self; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.Rotate(eulerAngles.Value, relativeTo); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - eulerAngles = Vector3.zero; - relativeTo = Space.Self; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs.meta deleted file mode 100644 index b4a9c387..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Rotate.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: db0cba6372babb541a0da57412963760 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs deleted file mode 100644 index ac3feb57..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs +++ /dev/null @@ -1,50 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Applies a rotation. Returns Success.")] - public class RotateAround : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("Point to rotate around")] - public SharedVector3 point; - [Tooltip("Axis to rotate around")] - public SharedVector3 axis; - [Tooltip("Amount to rotate")] - public SharedFloat angle; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.RotateAround(point.Value, axis.Value, angle.Value); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - point = Vector3.zero; - axis = Vector3.zero; - angle = 0; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs.meta deleted file mode 100644 index 8bd780cc..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/RotateAround.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 65cef920fcc4ec449a1e6a29fe79c024 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs deleted file mode 100644 index bc509186..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the euler angles of the Transform. Returns Success.")] - public class SetEulerAngles : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The euler angles of the Transform")] - public SharedVector3 eulerAngles; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.eulerAngles = eulerAngles.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - eulerAngles = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs.meta deleted file mode 100644 index 4a20efd1..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetEulerAngles.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: edad3f12ad10ba14aac656b7f431ff31 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs deleted file mode 100644 index 6deec202..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the forward vector of the Transform. Returns Success.")] - public class SetForwardVector : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The position of the Transform")] - public SharedVector3 position; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.forward = position.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - position = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs.meta deleted file mode 100644 index 283c1b33..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetForwardVector.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4cf669b5419d7294cb72c90881267c0c -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs deleted file mode 100644 index fcb72a1a..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the local euler angles of the Transform. Returns Success.")] - public class SetLocalEulerAngles : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local euler angles of the Transform")] - public SharedVector3 localEulerAngles; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.localEulerAngles = localEulerAngles.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - localEulerAngles = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs.meta deleted file mode 100644 index 644c7104..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalEulerAngles.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2e1ed691ebf9f154e88bb8be7319baad -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs deleted file mode 100644 index 9ef9f235..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the local position of the Transform. Returns Success.")] - public class SetLocalPosition : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local position of the Transform")] - public SharedVector3 localPosition; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.localPosition = localPosition.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - localPosition = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs.meta deleted file mode 100644 index 53cc9193..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalPosition.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5af08673c7a3bb54c974bb23094d4587 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs deleted file mode 100644 index f21d3b5a..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the local rotation of the Transform. Returns Success.")] - public class SetLocalRotation : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local rotation of the Transform")] - public SharedQuaternion localRotation; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.localRotation = localRotation.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - localRotation = Quaternion.identity; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs.meta deleted file mode 100644 index 26baaac4..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalRotation.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: de22c6e6826367540b2f25957757a1d4 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs deleted file mode 100644 index 7b0f68ad..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the local scale of the Transform. Returns Success.")] - public class SetLocalScale : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The local scale of the Transform")] - public SharedVector3 localScale; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.localScale = localScale.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - localScale = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs.meta deleted file mode 100644 index 63025bea..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetLocalScale.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 354ce71974ea2b44ab820c8285f72421 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs deleted file mode 100644 index 92673a8a..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the parent of the Transform. Returns Success.")] - public class SetParent : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The parent of the Transform")] - public SharedTransform parent; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.parent = parent.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - parent = null; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs.meta deleted file mode 100644 index 17981286..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetParent.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a19c91d6c31b48d45b2ea97efeae14aa -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs deleted file mode 100644 index 28bcf0b1..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the position of the Transform. Returns Success.")] - public class SetPosition : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The position of the Transform")] - public SharedVector3 position; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.position = position.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - position = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs.meta deleted file mode 100644 index 1273580e..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetPosition.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d0586a5078618624398df51fd677a2e0 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs deleted file mode 100644 index 9479a024..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the right vector of the Transform. Returns Success.")] - public class SetRightVector : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The position of the Transform")] - public SharedVector3 position; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.right = position.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - position = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs.meta deleted file mode 100644 index a27cf794..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRightVector.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4629bee77af22ca42a716dfa8ad3e669 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs deleted file mode 100644 index 8885fa78..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the rotation of the Transform. Returns Success.")] - public class SetRotation : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The rotation of the Transform")] - public SharedQuaternion rotation; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.rotation = rotation.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - rotation = Quaternion.identity; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs.meta deleted file mode 100644 index 53f60e32..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetRotation.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fb61cc6175ff14c4d84c3c72541bc30d -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs deleted file mode 100644 index 8edbbc3b..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Sets the up vector of the Transform. Returns Success.")] - public class SetUpVector : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("The position of the Transform")] - public SharedVector3 position; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.up = position.Value; - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - position = Vector3.zero; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs.meta deleted file mode 100644 index 4b2cc9fe..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/SetUpVector.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2e65dee462c24694a9835796a770af6e -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs deleted file mode 100644 index bc636713..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs +++ /dev/null @@ -1,47 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityTransform -{ - [TaskCategory("Basic/Transform")] - [TaskDescription("Moves the transform in the direction and distance of translation. Returns Success.")] - public class Translate : Action - { - [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")] - public SharedGameObject targetGameObject; - [Tooltip("Move direction and distance")] - public SharedVector3 translation; - [Tooltip("Specifies which axis the rotation is relative to")] - public Space relativeTo = Space.Self; - - private Transform targetTransform; - private GameObject prevGameObject; - - public override void OnStart() - { - var currentGameObject = GetDefaultGameObject(targetGameObject.Value); - if (currentGameObject != prevGameObject) { - targetTransform = currentGameObject.GetComponent(); - prevGameObject = currentGameObject; - } - } - - public override TaskStatus OnUpdate() - { - if (targetTransform == null) { - Debug.LogWarning("Transform is null"); - return TaskStatus.Failure; - } - - targetTransform.Translate(translation.Value, relativeTo); - - return TaskStatus.Success; - } - - public override void OnReset() - { - targetGameObject = null; - translation = Vector3.zero; - relativeTo = Space.Self; - } - } -} \ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs.meta deleted file mode 100644 index 7a7a81b5..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Transform/Translate.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d4a788705b79d3745a26867acf47a63a -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: -- cgit v1.1-26-g67d0