From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Vector2/MoveTowards.cs | 31 ---------------------- 1 file changed, 31 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/MoveTowards.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/MoveTowards.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/MoveTowards.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/MoveTowards.cs deleted file mode 100644 index c84fd517..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/MoveTowards.cs +++ /dev/null @@ -1,31 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector2 -{ - [TaskCategory("Basic/Vector2")] - [TaskDescription("Move from the current position to the target position.")] - public class MoveTowards : Action - { - [Tooltip("The current position")] - public SharedVector2 currentPosition; - [Tooltip("The target position")] - public SharedVector2 targetPosition; - [Tooltip("The movement speed")] - public SharedFloat speed; - [Tooltip("The move resut")] - [RequiredField] - public SharedVector2 storeResult; - - public override TaskStatus OnUpdate() - { - storeResult.Value = Vector2.MoveTowards(currentPosition.Value, targetPosition.Value, speed.Value * Time.deltaTime); - return TaskStatus.Success; - } - - public override void OnReset() - { - currentPosition = targetPosition = storeResult = Vector2.zero; - speed = 0; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0