From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/Basic Tasks/Vector2/SetXY.cs | 35 ---------------------- 1 file changed, 35 deletions(-) delete mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs deleted file mode 100644 index a4035d0f..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs +++ /dev/null @@ -1,35 +0,0 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector2 -{ - [TaskCategory("Basic/Vector2")] - [TaskDescription("Sets the X and Y values of the Vector2.")] - public class SetXY : Action - { - [Tooltip("The Vector2 to set the values of")] - public SharedVector2 vector2Variable; - [Tooltip("The X value. Set to None to have the value ignored")] - public SharedFloat xValue; - [Tooltip("The Y value. Set to None to have the value ignored")] - public SharedFloat yValue; - - public override TaskStatus OnUpdate() - { - var vector2Value = vector2Variable.Value; - if (!xValue.IsNone) { - vector2Value.x = xValue.Value; - } - if (!yValue.IsNone) { - vector2Value.y = yValue.Value; - } - vector2Variable.Value = vector2Value; - return TaskStatus.Success; - } - - public override void OnReset() - { - vector2Variable = Vector2.zero; - xValue = yValue = 0; - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0