From 21e186f75b504d832d9c7bef0456edd7d5d3155e Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 8 Sep 2021 10:52:35 +0800 Subject: +behavior design --- .../Runtime/Basic Tasks/Vector3/GetXYZ.cs | 35 ++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/GetXYZ.cs (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/GetXYZ.cs') diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/GetXYZ.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/GetXYZ.cs new file mode 100644 index 00000000..efed738a --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/GetXYZ.cs @@ -0,0 +1,35 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector3 +{ + [TaskCategory("Basic/Vector3")] + [TaskDescription("Stores the X, Y, and Z values of the Vector3.")] + public class GetXYZ : Action + { + [Tooltip("The Vector3 to get the values of")] + public SharedVector3 vector3Variable; + [Tooltip("The X value")] + [RequiredField] + public SharedFloat storeX; + [Tooltip("The Y value")] + [RequiredField] + public SharedFloat storeY; + [Tooltip("The Z value")] + [RequiredField] + public SharedFloat storeZ; + + public override TaskStatus OnUpdate() + { + storeX.Value = vector3Variable.Value.x; + storeY.Value = vector3Variable.Value.y; + storeZ.Value = vector3Variable.Value.z; + return TaskStatus.Success; + } + + public override void OnReset() + { + vector3Variable = Vector3.zero; + storeX = storeY = storeZ = 0; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0