From 58a47386a711746d17c5c66ac897a53f7a4aad4b Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 13 Oct 2020 07:02:26 +0800 Subject: +samurai & ninja animations --- Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml | 64 +++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml (limited to 'Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml') diff --git a/Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml b/Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml new file mode 100644 index 00000000..2d78cb81 --- /dev/null +++ b/Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml @@ -0,0 +1,64 @@ + + + + DOTween43 + + + + + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. + These, as all DOTween43 methods, require Unity 4.3 or later. + + + + Tweens a SpriteRenderer's color to the given value. + Also stores the spriteRenderer as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + + + Tweens a Material's alpha color to the given value. + Also stores the spriteRenderer as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + + + Tweens a Rigidbody2D's position to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a Rigidbody2D's X position to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a Rigidbody2D's Y position to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a Rigidbody2D's rotation to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + + + Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis. + Returns a Sequence instead of a Tweener. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reach + Power of the jump (the max height of the jump is represented by this plus the final Y offset) + Total number of jumps + The duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a SpriteRenderer's color to the given value, + in a way that allows other DOBlendableColor tweens to work together on the same target, + instead than fight each other as multiple DOColor would do. + Also stores the SpriteRenderer as the tween's target so it can be used for filtered operations + The value to tween toThe duration of the tween + + + -- cgit v1.1-26-g67d0