From fc6de82e75310b4c007d80753a5f58e6692f4855 Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 13 Oct 2020 10:33:05 +0800 Subject: +misc --- Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml | 128 +++++++++++----------- 1 file changed, 64 insertions(+), 64 deletions(-) (limited to 'Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml') diff --git a/Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml b/Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml index 2d78cb81..d8f9b1b5 100644 --- a/Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml +++ b/Assets/ThirdParty/Demigiant/DOTween/DOTween43.xml @@ -1,64 +1,64 @@ - - - - DOTween43 - - - - - Methods that extend known Unity objects and allow to directly create and control tweens from their instances. - These, as all DOTween43 methods, require Unity 4.3 or later. - - - - Tweens a SpriteRenderer's color to the given value. - Also stores the spriteRenderer as the tween's target so it can be used for filtered operations - The end value to reachThe duration of the tween - - - Tweens a Material's alpha color to the given value. - Also stores the spriteRenderer as the tween's target so it can be used for filtered operations - The end value to reachThe duration of the tween - - - Tweens a Rigidbody2D's position to the given value. - Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations - The end value to reachThe duration of the tween - If TRUE the tween will smoothly snap all values to integers - - - Tweens a Rigidbody2D's X position to the given value. - Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations - The end value to reachThe duration of the tween - If TRUE the tween will smoothly snap all values to integers - - - Tweens a Rigidbody2D's Y position to the given value. - Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations - The end value to reachThe duration of the tween - If TRUE the tween will smoothly snap all values to integers - - - Tweens a Rigidbody2D's rotation to the given value. - Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations - The end value to reachThe duration of the tween - - - Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis. - Returns a Sequence instead of a Tweener. - Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations - The end value to reach - Power of the jump (the max height of the jump is represented by this plus the final Y offset) - Total number of jumps - The duration of the tween - If TRUE the tween will smoothly snap all values to integers - - - Tweens a SpriteRenderer's color to the given value, - in a way that allows other DOBlendableColor tweens to work together on the same target, - instead than fight each other as multiple DOColor would do. - Also stores the SpriteRenderer as the tween's target so it can be used for filtered operations - The value to tween toThe duration of the tween - - - + + + + DOTween43 + + + + + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. + These, as all DOTween43 methods, require Unity 4.3 or later. + + + + Tweens a SpriteRenderer's color to the given value. + Also stores the spriteRenderer as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + + + Tweens a Material's alpha color to the given value. + Also stores the spriteRenderer as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + + + Tweens a Rigidbody2D's position to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a Rigidbody2D's X position to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a Rigidbody2D's Y position to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a Rigidbody2D's rotation to the given value. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reachThe duration of the tween + + + Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis. + Returns a Sequence instead of a Tweener. + Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations + The end value to reach + Power of the jump (the max height of the jump is represented by this plus the final Y offset) + Total number of jumps + The duration of the tween + If TRUE the tween will smoothly snap all values to integers + + + Tweens a SpriteRenderer's color to the given value, + in a way that allows other DOBlendableColor tweens to work together on the same target, + instead than fight each other as multiple DOColor would do. + Also stores the SpriteRenderer as the tween's target so it can be used for filtered operations + The value to tween toThe duration of the tween + + + -- cgit v1.1-26-g67d0