From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Demigiant/DOTween/Editor/DOTweenEditor.XML | 65 ---------------------- 1 file changed, 65 deletions(-) delete mode 100644 Assets/ThirdParty/Demigiant/DOTween/Editor/DOTweenEditor.XML (limited to 'Assets/ThirdParty/Demigiant/DOTween/Editor/DOTweenEditor.XML') diff --git a/Assets/ThirdParty/Demigiant/DOTween/Editor/DOTweenEditor.XML b/Assets/ThirdParty/Demigiant/DOTween/Editor/DOTweenEditor.XML deleted file mode 100644 index 78cbb4db..00000000 --- a/Assets/ThirdParty/Demigiant/DOTween/Editor/DOTweenEditor.XML +++ /dev/null @@ -1,65 +0,0 @@ - - - - DOTweenEditor - - - - - Not used as menu item anymore, but as a utiity function - - - - - Setups DOTween - - If TRUE, no warning window appears in case there is no need for setup - - - - Checks that the given editor texture use the correct import settings, - and applies them if they're incorrect. - - - - - Returns TRUE if addons setup is required. - - - - - Returns TRUE if the file/directory at the given path exists. - - Path, relative to Unity's project folder - - - - - Converts the given project-relative path to a full path, - with backward (\) slashes). - - - - - Converts the given full path to a path usable with AssetDatabase methods - (relative to Unity's project folder, and with the correct Unity forward (/) slashes). - - - - - Connects to a asset. - If the asset already exists at the given path, loads it and returns it. - Otherwise, either returns NULL or automatically creates it before loading and returning it - (depending on the given parameters). - - Asset type - File path (relative to Unity's project folder) - If TRUE and the requested asset doesn't exist, forces its creation - - - - Full path for the given loaded assembly, assembly file included - - - - -- cgit v1.1-26-g67d0