From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Scripts/ShaderParameterSetter.cs | 37 ---------------------- 1 file changed, 37 deletions(-) delete mode 100644 Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs (limited to 'Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs') diff --git a/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs deleted file mode 100644 index 47b1832a..00000000 --- a/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs +++ /dev/null @@ -1,37 +0,0 @@ -using UnityEngine; - -namespace MaterializationFX.Scripts -{ - internal sealed class ShaderParameterSetter - { - private Renderer[] _rends; - - public void Init(GameObject targetObject, string shaderName, bool modifyChildren) - { - _rends = !modifyChildren - ? new[] {targetObject.GetComponent()} - : targetObject.GetComponentsInChildren(); - - foreach (var rend in _rends) - rend.material.shader = Shader.Find(shaderName); - } - - public void SetFloat(string propertyName, float value) - { - foreach (var rend in _rends) - rend.material.SetFloat(propertyName, value); - } - - public void SetInt(string propertyName, int value) - { - foreach (var rend in _rends) - rend.material.SetInt(propertyName, value); - } - - public void SetVector(string propertyName, Vector3 value) - { - foreach (var rend in _rends) - rend.material.SetVector(propertyName, value); - } - } -} \ No newline at end of file -- cgit v1.1-26-g67d0