From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Scripts/Utils/MouseOrbitController.cs | 58 ---------------------- 1 file changed, 58 deletions(-) delete mode 100644 Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs (limited to 'Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs') diff --git a/Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs deleted file mode 100644 index e2f91048..00000000 --- a/Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs +++ /dev/null @@ -1,58 +0,0 @@ -using UnityEngine; - -namespace Assets.MaterializeFX.Scripts.Utils -{ - internal sealed class MouseOrbitController : MonoBehaviour - { - public Transform Target; - public float Distance = 5.0f; - public float XSpeed = 120.0f; - public float YSpeed = 120.0f; - - public float YMinLimit = 20f; - public float YMaxLimit = 80f; - - public float DistanceMin = .5f; - public float DistanceMax = 15f; - - private float _x; - private float _y; - - private void Start() - { - var angles = transform.eulerAngles; - _x = angles.y; - _y = angles.x; - } - - private void LateUpdate() - { - if (!Input.GetMouseButton(0)) - return; - - _x += Input.GetAxis("Mouse X") * XSpeed * Distance * 0.02f; - _y -= Input.GetAxis("Mouse Y") * YSpeed * 0.02f; - - _y = ClampAngle(_y, YMinLimit, YMaxLimit); - - var rotation = Quaternion.Euler(_y, _x, 0); - - Distance -= Input.GetAxis("Mouse ScrollWheel") * 5; - - var negDistance = new Vector3(0.0f, 0.0f, -Distance); - var position = rotation * negDistance + Target.position; - - transform.rotation = rotation; - transform.position = position; - } - - private static float ClampAngle(float angle, float min, float max) - { - if (angle < -360F) - angle += 360F; - if (angle > 360F) - angle -= 360F; - return Mathf.Clamp(angle, min, max); - } - } -} -- cgit v1.1-26-g67d0