From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Standart/UnityStandardCoreForward.cginc | 26 ---------------------- 1 file changed, 26 deletions(-) delete mode 100644 Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc (limited to 'Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc') diff --git a/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc deleted file mode 100644 index 23af035c..00000000 --- a/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc +++ /dev/null @@ -1,26 +0,0 @@ -// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt) - -#ifndef UNITY_STANDARD_CORE_FORWARD_INCLUDED -#define UNITY_STANDARD_CORE_FORWARD_INCLUDED - -#if defined(UNITY_NO_FULL_STANDARD_SHADER) -# define UNITY_STANDARD_SIMPLE 1 -#endif - -#include "UnityStandardConfig.cginc" - -#if UNITY_STANDARD_SIMPLE - #include "UnityStandardCoreForwardSimple.cginc" - VertexOutputBaseSimple vertBase (VertexInput v) { return vertForwardBaseSimple(v); } - VertexOutputForwardAddSimple vertAdd (VertexInput v) { return vertForwardAddSimple(v); } - half4 fragBase (VertexOutputBaseSimple i) : SV_Target { return fragForwardBaseSimpleInternal(i); } - half4 fragAdd (VertexOutputForwardAddSimple i) : SV_Target { return fragForwardAddSimpleInternal(i); } -#else - #include "UnityStandardCore.cginc" - VertexOutputForwardBase vertBase (VertexInput v) { return vertForwardBase(v); } - VertexOutputForwardAdd vertAdd (VertexInput v) { return vertForwardAdd(v); } - half4 fragBase (VertexOutputForwardBase i) : SV_Target { return fragForwardBaseInternal(i); } - half4 fragAdd (VertexOutputForwardAdd i) : SV_Target { return fragForwardAddInternal(i); } -#endif - -#endif // UNITY_STANDARD_CORE_FORWARD_INCLUDED -- cgit v1.1-26-g67d0