From fc6de82e75310b4c007d80753a5f58e6692f4855 Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 13 Oct 2020 10:33:05 +0800 Subject: +misc --- .../UMotionEditor/Manual/pages/Channels.html | 474 ++++++++++----------- 1 file changed, 237 insertions(+), 237 deletions(-) (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Channels.html') diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Channels.html b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Channels.html index 3ef17858..db3ed02f 100644 --- a/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Channels.html +++ b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Channels.html @@ -1,236 +1,236 @@ - - - - - - UMotion Manual - Channels - - - - - -
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Version: 1.22p03

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-
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- UMotion Manual -
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    - -
  1. UMotion Manual
  2. - -
  3. Introduction & Tips
  4. - -
  5. Getting Started
  6. - -
  7. - -
      -
    1. - -
        -
      1. Quick Start Tutorial
      2. - -
      3. 1) Installation & First Steps
      4. - -
      5. 2) Pose Editing
      6. - -
      7. 3) Clip Editor
      8. - -
      9. 4) Curves & Rotation Modes
      10. - -
      11. 5) Config Mode
      12. - -
      13. 6) Export Animations
      14. - -
      15. 7) Root Motion
      16. - -
      17. 8) Animation Events
      18. - -
      19. 9) Pose Mirroring
      20. -
      -
    2. - -
    3. - -
        -
      1. 1) Importing Animations
      2. - -
      3. 2) Inverse Kinematics
      4. - -
      5. 3) Child-Of Constraint
      6. - -
      7. 4) Custom Properties
      8. - -
      9. 5) IK Pinning
      10. -
      -
    4. - -
    5. - -
        -
      1. 1) Our First Animation
      2. - -
      3. 2) Editing Animations
      4. - -
      5. 3) Customizing an animation for a RPG
      6. - -
      7. 4) Unity Timeline & Weighted Tangents
      8. -
      -
    6. - -
    7. - -
        -
      1. UMotion Tutorial
      2. -
      -
    8. -
    -
  8. - -
  9. How to create better animations
  10. - -
  11. - -
      -
    1. - -
        -
      1. File
      2. - -
      3. Edit
      4. - -
      5. Help
      6. -
      -
    2. - -
    3. Preferences
    4. - -
    5. Import / Export
    6. - -
    7. FK to IK Conversion
    8. - -
    9. - -
        -
      1. Project Settings
      2. - -
      3. Clip Settings
      4. -
      -
    10. - -
    11. Animated Properties List
    12. - -
    13. Root Motion
    14. - -
    15. Rotation Modes
    16. - -
    17. - -
        -
      1. Dopesheet
      2. - -
      3. Curves View
      4. -
      -
    18. - -
    19. Playback Navigation
    20. - -
    21. Layers
    22. -
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  12. - -
  13. - -
      -
    1. - -
        -
      1. - -
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        1. IK Setup Wizard
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        3. Mirror Mapping
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      2. - -
      3. Configuration
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      5. Display
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      -
    2. - -
    3. - -
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      1. Tools
      2. - -
      3. Channels
      4. - -
      5. Selection
      6. - -
      7. Display
      8. - -
      9. Animation
      10. -
      -
    4. - -
    5. - -
        -
      1. Inverse Kinematics
      2. - -
      3. Child-Of
      4. - -
      5. Custom Property
      6. -
      -
    6. - -
    7. Options
    8. - -
    9. Tool Assistant
    10. -
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  14. - -
  15. Edit In Play Mode
  16. - -
  17. Unity Timeline Integration
  18. - -
  19. UMotion API
  20. - -
  21. Exporting Animations FAQ
  22. - -
  23. Support / FAQ
  24. - -
  25. Release Notes
  26. - -
  27. Known Issues
  28. - -
  29. Credits
  30. - -
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-
+ + + + + + UMotion Manual - Channels + + + + + +
+ + +
+
+

Version: 1.22p03

+
+
+
+
+ UMotion Manual +
+ +
    + +
  1. UMotion Manual
  2. + +
  3. Introduction & Tips
  4. + +
  5. Getting Started
  6. + +
  7. + +
      +
    1. + +
        +
      1. Quick Start Tutorial
      2. + +
      3. 1) Installation & First Steps
      4. + +
      5. 2) Pose Editing
      6. + +
      7. 3) Clip Editor
      8. + +
      9. 4) Curves & Rotation Modes
      10. + +
      11. 5) Config Mode
      12. + +
      13. 6) Export Animations
      14. + +
      15. 7) Root Motion
      16. + +
      17. 8) Animation Events
      18. + +
      19. 9) Pose Mirroring
      20. +
      +
    2. + +
    3. + +
        +
      1. 1) Importing Animations
      2. + +
      3. 2) Inverse Kinematics
      4. + +
      5. 3) Child-Of Constraint
      6. + +
      7. 4) Custom Properties
      8. + +
      9. 5) IK Pinning
      10. +
      +
    4. + +
    5. + +
        +
      1. 1) Our First Animation
      2. + +
      3. 2) Editing Animations
      4. + +
      5. 3) Customizing an animation for a RPG
      6. + +
      7. 4) Unity Timeline & Weighted Tangents
      8. +
      +
    6. + +
    7. + +
        +
      1. UMotion Tutorial
      2. +
      +
    8. +
    +
  8. + +
  9. How to create better animations
  10. + +
  11. + +
      +
    1. + +
        +
      1. File
      2. + +
      3. Edit
      4. + +
      5. Help
      6. +
      +
    2. + +
    3. Preferences
    4. + +
    5. Import / Export
    6. + +
    7. FK to IK Conversion
    8. + +
    9. + +
        +
      1. Project Settings
      2. + +
      3. Clip Settings
      4. +
      +
    10. + +
    11. Animated Properties List
    12. + +
    13. Root Motion
    14. + +
    15. Rotation Modes
    16. + +
    17. + +
        +
      1. Dopesheet
      2. + +
      3. Curves View
      4. +
      +
    18. + +
    19. Playback Navigation
    20. + +
    21. Layers
    22. +
    +
  12. + +
  13. + +
      +
    1. + +
        +
      1. + +
          +
        1. IK Setup Wizard
        2. + +
        3. Mirror Mapping
        4. +
        +
      2. + +
      3. Configuration
      4. + +
      5. Display
      6. +
      +
    2. + +
    3. + +
        +
      1. Tools
      2. + +
      3. Channels
      4. + +
      5. Selection
      6. + +
      7. Display
      8. + +
      9. Animation
      10. +
      +
    4. + +
    5. + +
        +
      1. Inverse Kinematics
      2. + +
      3. Child-Of
      4. + +
      5. Custom Property
      6. +
      +
    6. + +
    7. Options
    8. + +
    9. Tool Assistant
    10. +
    +
  14. + +
  15. Edit In Play Mode
  16. + +
  17. Unity Timeline Integration
  18. + +
  19. UMotion API
  20. + +
  21. Exporting Animations FAQ
  22. + +
  23. Support / FAQ
  24. + +
  25. Release Notes
  26. + +
  27. Known Issues
  28. + +
  29. Credits
  30. + +
+
+
+
+

Channels

The Channels List displays all channels of the current selected joints/transforms:

  • Position channels
  • Rotation channels
  • Scale channels
  • Constraint channels
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Pose Mode - Channels

By using the search box at the top it is possible to filter the channels of the selected joints/transforms by name. By clicking and dragging on the resize drag handle at the bottom, the size of the Channels view can be changed.

Channel values can be edited by using the input field or by clicking and dragging over the channel name. In some cases channels are read only (like if the rotation mode is Quaternion or Progressive Quaternion).

If a channel value is modified but not keyed, it is displayed with the modified color set in the Options (default: Red).

By right clicking on the channel name, a context menu appears with several options:

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Menu ItemSelect Property Keys in Clip Editor Selects the property and all keys at the current position of the frame cursor in the Clip Editor.
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Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED

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Unity Forum Thread | Facebook | Twitter | Youtube

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Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED

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Unity Forum Thread | Facebook | Twitter | Youtube

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+ + -- cgit v1.1-26-g67d0