From 8b384dffa0d9c63c7a657c6e567c2ddefbf046cd Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 11 Oct 2020 20:00:58 +0800 Subject: +Saionji show off scene --- .../UMotionEditor/Manual/pages/ConfigDisplay.html | 274 +++++++++++++++++++++ 1 file changed, 274 insertions(+) create mode 100644 Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/ConfigDisplay.html (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/ConfigDisplay.html') diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/ConfigDisplay.html b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/ConfigDisplay.html new file mode 100644 index 00000000..19dba1d3 --- /dev/null +++ b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/ConfigDisplay.html @@ -0,0 +1,274 @@ + + + + + + UMotion Manual - Display + + + + + +
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Version: 1.22p03

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+ UMotion Manual +
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  1. UMotion Manual
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  3. Introduction & Tips
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  5. Getting Started
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      1. Quick Start Tutorial
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      3. 1) Installation & First Steps
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      5. 2) Pose Editing
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      7. 3) Clip Editor
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      9. 4) Curves & Rotation Modes
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      11. 5) Config Mode
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      13. 6) Export Animations
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      15. 7) Root Motion
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      17. 8) Animation Events
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      19. 9) Pose Mirroring
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      1. 1) Importing Animations
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      3. 2) Inverse Kinematics
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      5. 3) Child-Of Constraint
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      7. 4) Custom Properties
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      9. 5) IK Pinning
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      1. 1) Our First Animation
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      3. 2) Editing Animations
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      5. 3) Customizing an animation for a RPG
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      7. 4) Unity Timeline & Weighted Tangents
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      1. UMotion Tutorial
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  9. How to create better animations
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      1. File
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      3. Edit
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      5. Help
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    3. Preferences
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    5. Import / Export
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    7. FK to IK Conversion
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      1. Project Settings
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      3. Clip Settings
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    11. Animated Properties List
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    13. Root Motion
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    15. Rotation Modes
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      1. Dopesheet
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      3. Curves View
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    19. Playback Navigation
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    21. Layers
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        1. IK Setup Wizard
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        3. Mirror Mapping
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      3. Configuration
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      5. Display
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      1. Tools
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      3. Channels
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      5. Selection
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      7. Display
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      9. Animation
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      1. Inverse Kinematics
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      3. Child-Of
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      5. Custom Property
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    7. Options
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    9. Tool Assistant
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  15. Edit In Play Mode
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  17. Unity Timeline Integration
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  19. UMotion API
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  21. Exporting Animations FAQ
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  23. Support / FAQ
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  25. Release Notes
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  27. Known Issues
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  29. Credits
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Display

Settings for the visualization of the rig in the Scene View. Can be used to show and hide various things.

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Config Mode - Display

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UI ElementDescription
Rig LayerShows/hides the rig layers. There are 2 rig layers: The Forward Kinematics rig layer and the Inverse Kinematics rig layer.
Bone StyleThe style in which bones and transforms are rendered. + +
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  • Solid will display bones and transforms with solid shapes.
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  • Stick displays the bones as thin sticks.
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  • Wireframe displays only the outlines of the solid shapes.
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BonesShows/hides all bones in the Scene View.
TransformsShows/hides all transforms in the Scene View.
NamesShows/hides the names of all bones/transforms in the Scene View.
Tool AssistantShows/hides the Tool Assistant. The Tool Assistant is a small window displayed in the current selected Scene View. It provides additional information and input possibilities for the current selected tool.
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Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED

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+ + -- cgit v1.1-26-g67d0