From 8b384dffa0d9c63c7a657c6e567c2ddefbf046cd Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 11 Oct 2020 20:00:58 +0800 Subject: +Saionji show off scene --- .../UMotion/UMotionEditor/Manual/pages/Curves.html | 242 +++++++++++++++++++++ 1 file changed, 242 insertions(+) create mode 100644 Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Curves.html (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Curves.html') diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Curves.html b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Curves.html new file mode 100644 index 00000000..bb352472 --- /dev/null +++ b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Curves.html @@ -0,0 +1,242 @@ + + + + + + UMotion Manual - Curves View + + + + + +
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Version: 1.22p03

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+ UMotion Manual +
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  1. UMotion Manual
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  3. Introduction & Tips
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  5. Getting Started
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    1. + +
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      1. Quick Start Tutorial
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      3. 1) Installation & First Steps
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      5. 2) Pose Editing
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      7. 3) Clip Editor
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      9. 4) Curves & Rotation Modes
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      11. 5) Config Mode
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      13. 6) Export Animations
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      15. 7) Root Motion
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      17. 8) Animation Events
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      19. 9) Pose Mirroring
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    3. + +
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      1. 1) Importing Animations
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      3. 2) Inverse Kinematics
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      5. 3) Child-Of Constraint
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      7. 4) Custom Properties
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      9. 5) IK Pinning
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    5. + +
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      1. 1) Our First Animation
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      3. 2) Editing Animations
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      5. 3) Customizing an animation for a RPG
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      7. 4) Unity Timeline & Weighted Tangents
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    6. + +
    7. + +
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      1. UMotion Tutorial
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    8. +
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  9. How to create better animations
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      1. File
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      3. Edit
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      5. Help
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    3. Preferences
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    5. Import / Export
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    7. FK to IK Conversion
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      1. Project Settings
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      3. Clip Settings
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    10. + +
    11. Animated Properties List
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    13. Root Motion
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    15. Rotation Modes
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      1. Dopesheet
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      3. Curves View
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    19. Playback Navigation
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    21. Layers
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    1. + +
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      1. + +
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        1. IK Setup Wizard
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        3. Mirror Mapping
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      2. + +
      3. Configuration
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      5. Display
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      1. Tools
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      3. Channels
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      5. Selection
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      7. Display
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      9. Animation
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      1. Inverse Kinematics
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      3. Child-Of
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      5. Custom Property
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    7. Options
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    9. Tool Assistant
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  15. Edit In Play Mode
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  17. Unity Timeline Integration
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  19. UMotion API
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  21. Exporting Animations FAQ
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  23. Support / FAQ
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  25. Release Notes
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  27. Known Issues
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  29. Credits
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Curves View

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Curves View with 2 selected properties

The Curves View displays the curves of a selected animated property. It is also possible to select multiple animated properties.

The selected animated properties automatically expand in the animated properties list showing all channels that are related to the specific property.

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  • The current value of each channel is displayed at the right side.
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  • The color of the curve is displayed before the channel name.
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  • By clicking the eye symbol, a channel can be shown/hidden in the Curves View.
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Selected keys can be dragged making it possible to change the frame and value of a key. When holding SHIFT while dragging a key only the value is changed. When holding ALT while dragging only the key's frame is changed.

If the Chain Neighbor Keys option is selected in the Project Settings (enabled by default), the following operations are always executed for every key at the same frame of every channel: Dragging along the time/frame axis, copy, cut, paste, delete and insert.

If an animated property is set to Quaternion Interpolation the key's values can't be edited. It is possible to manipulate the tangents, but it's strongly recommended to keep the tangent mode the same for every channel at the same frame. Also the Free mode should not be used as it will produce unexpected rotations.

Depending on the current tangent mode of the key the tangent handle may be available. By clicking and dragging the white dot on the tangent handle, it is possible to manipulate the left/right tangent of the key. That way it is possible to for example smooth the movement between two keys.

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Tangent Handle

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Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED

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+ + -- cgit v1.1-26-g67d0