From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../UMotionEditor/Manual/pages/Lesson2.html | 239 --------------------- 1 file changed, 239 deletions(-) delete mode 100644 Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Lesson2.html (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Lesson2.html') diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Lesson2.html b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Lesson2.html deleted file mode 100644 index c2eb8685..00000000 --- a/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Lesson2.html +++ /dev/null @@ -1,239 +0,0 @@ - - - - - - UMotion Manual - 2) Pose Editing - - - - - -
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Version: 1.22p03

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- UMotion Manual -
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  1. UMotion Manual
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  3. Introduction & Tips
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  5. Getting Started
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      1. Quick Start Tutorial
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      3. 1) Installation & First Steps
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      5. 2) Pose Editing
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      7. 3) Clip Editor
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      9. 4) Curves & Rotation Modes
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      11. 5) Config Mode
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      13. 6) Export Animations
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      15. 7) Root Motion
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      17. 8) Animation Events
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      19. 9) Pose Mirroring
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      1. 1) Importing Animations
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      3. 2) Inverse Kinematics
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      5. 3) Child-Of Constraint
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      7. 4) Custom Properties
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      9. 5) IK Pinning
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      1. 1) Our First Animation
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      3. 2) Editing Animations
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      5. 3) Customizing an animation for a RPG
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      7. 4) Unity Timeline & Weighted Tangents
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      1. UMotion Tutorial
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  9. How to create better animations
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      1. File
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      3. Edit
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      5. Help
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    3. Preferences
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    5. Import / Export
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    7. FK to IK Conversion
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      1. Project Settings
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      3. Clip Settings
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    11. Animated Properties List
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    13. Root Motion
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    15. Rotation Modes
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      1. Dopesheet
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      3. Curves View
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    19. Playback Navigation
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    21. Layers
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        1. IK Setup Wizard
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        3. Mirror Mapping
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      3. Configuration
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      5. Display
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      1. Tools
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      3. Channels
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      5. Selection
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      7. Display
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      9. Animation
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      1. Inverse Kinematics
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      3. Child-Of
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      5. Custom Property
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    7. Options
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    9. Tool Assistant
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  15. Edit In Play Mode
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  17. Unity Timeline Integration
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  19. UMotion API
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  21. Exporting Animations FAQ
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  23. Support / FAQ
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  25. Release Notes
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  27. Known Issues
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  29. Credits
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Lesson 2: Pose Editing

Learn how to use the Pose Editor to manipulate bones and transforms and how to create key frames.

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Further reading

Links to additional learning material related to this lesson.

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Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED

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