From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Scripts/Application/AssetResourcesFile.cs | 120 --------------------- 1 file changed, 120 deletions(-) delete mode 100644 Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs') diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs b/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs deleted file mode 100644 index 0380f56b..00000000 --- a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs +++ /dev/null @@ -1,120 +0,0 @@ -#if UNITY_EDITOR -using UnityEngine; -using UnityEditor; -using System; -using System.Collections.Generic; -using System.IO; - -namespace UMotionEditor -{ - public class AssetResourcesFile : ScriptableObject - { - //******************************************************************************** - // Public Properties - //******************************************************************************** - - //******************************************************************************** - // Private Properties - //******************************************************************************** - - #pragma warning disable 0649 // Suppress "Field 'field' is never assigned to, and will always have its default value 'value'" - [Serializable] - private struct ResourceDefinition - { - public string Name; - public UnityEngine.Object Reference; - } - #pragma warning restore 0649 - - //---------------------- - // Inspector - //---------------------- - [SerializeField]private List resourcesList = new List(); - [SerializeField]private List optionalResourcesList = new List(); - private Dictionary resourcesDictionary = new Dictionary(); - - //---------------------- - // Internal - //---------------------- - - //******************************************************************************** - // Public Methods - //******************************************************************************** - - public static AssetResourcesFile FindAssetResourcesFile() - { - string[] resourceFilesGUID = AssetDatabase.FindAssets("UMotionResources t:AssetResourcesFile"); - - if (resourceFilesGUID.Length > 1) - { - throw new UnityException("More than one resource file was found. Please remove all UMotion files and install UMotion again."); - } - else if (resourceFilesGUID.Length == 0) - { - throw new UnityException("Resource file not found. Please install UMotion again."); - } - else - { - AssetResourcesFile resourceFile = AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(resourceFilesGUID[0])); - - resourceFile.InitializeDictionary(); - - return resourceFile; - } - } - - public string GetEditorDataPath() - { - string resourcesPath = AssetDatabase.GetAssetPath(this); - - string dataPath = Path.GetDirectoryName(resourcesPath); - dataPath = Path.Combine(Path.GetDirectoryName(dataPath), "Data"); - - return dataPath; - } - - public T GetResource(string name, bool required = true) where T : UnityEngine.Object - { - T loadedObject = null; - UnityEngine.Object obj; - if (resourcesDictionary.TryGetValue(name, out obj)) - { - loadedObject = obj as T; - } - - if (required && (loadedObject == null)) - { - throw new Exception(string.Format("Resource \"{0}\" can not be loaded.", name)); - } - else - { - return loadedObject; - } - } - - //******************************************************************************** - // Private Methods - //******************************************************************************** - - private void InitializeDictionary() - { - resourcesDictionary.Clear(); - foreach (ResourceDefinition resourceDef in resourcesList) - { - if (resourceDef.Reference == null) - { - throw new UnityException(string.Format("Required resource \"{0}\" not found. Please reinstall UMotion.", resourceDef.Name)); - } - else - { - resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference); - } - } - foreach (ResourceDefinition resourceDef in optionalResourcesList) - { - resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference); - } - } - } -} -#endif \ No newline at end of file -- cgit v1.1-26-g67d0