From 8b384dffa0d9c63c7a657c6e567c2ddefbf046cd Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 11 Oct 2020 20:00:58 +0800 Subject: +Saionji show off scene --- .../Miscellaneous/Scripts/ResetPosition.cs | 25 ++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs (limited to 'Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs') diff --git a/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs b/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs new file mode 100644 index 00000000..a03ddf30 --- /dev/null +++ b/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs @@ -0,0 +1,25 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ResetPosition : MonoBehaviour +{ + public float distanceToReset = 5; + + private Vector3 startPosition; + + // Use this for initialization + void Start () + { + startPosition = transform.position; + } + + // Update is called once per frame + void Update () + { + if (Vector3.Distance(startPosition, transform.position) >= distanceToReset) + { + transform.position = startPosition; + } + } +} -- cgit v1.1-26-g67d0