From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Runtime/GLTF/Unlit_Transparent_Cutout.cs | 27 ---------------------- 1 file changed, 27 deletions(-) delete mode 100644 Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs') diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs deleted file mode 100644 index ebe366b5..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair Unlit_Transparent_Cutout - { - get - { - return new KeyValuePair( - "Unlit/Transparent Cutout", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) - - } - } - ); - } - } - } -} -- cgit v1.1-26-g67d0