From 7adcecd82e552ad6c03607ef5074fc6a8fa46671 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 4 Jul 2022 20:57:13 +0800 Subject: * node test --- .../Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor') diff --git a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs index f9d6b9eb..6ce01956 100644 --- a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs +++ b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs @@ -8,7 +8,7 @@ namespace XNodeEditor.Examples { [CustomNodeEditor(typeof(StateNode))] public class StateNodeEditor : NodeEditor { - public override void OnHeaderGUI() { + public override void OnHeaderGUI() { GUI.color = Color.white; StateNode node = target as StateNode; StateGraph graph = node.graph as StateGraph; @@ -19,8 +19,8 @@ namespace XNodeEditor.Examples { } public override void OnBodyGUI() { - base.OnBodyGUI(); - StateNode node = target as StateNode; + base.OnBodyGUI(); + StateNode node = target as StateNode; StateGraph graph = node.graph as StateGraph; if (GUILayout.Button("MoveNext Node")) node.MoveNext(); if (GUILayout.Button("Continue Graph")) graph.Continue(); -- cgit v1.1-26-g67d0