/Assets/Art/Animations/Frank_Air_Combo/
../
Air_Attack01.FBX
Air_Attack01.FBX.meta
Air_Attack01_Z0.FBX
Air_Attack01_Z0.FBX.meta
Air_Attack02.FBX
Air_Attack02.FBX.meta
Air_Attack02_Z0.FBX
Air_Attack02_Z0.FBX.meta
Air_Attack03.FBX
Air_Attack03.FBX.meta
Air_Attack03_Z0.FBX
Air_Attack03_Z0.FBX.meta
Air_Attack04.FBX
Air_Attack04.FBX.meta
Air_Attack04_Z0.FBX
Air_Attack04_Z0.FBX.meta
Air_Attack05.FBX
Air_Attack05.FBX.meta
Air_Attack05_Z0.FBX
Air_Attack05_Z0.FBX.meta
Air_Attack06.FBX
Air_Attack06.FBX.meta
Air_Attack06_Z0.FBX
Air_Attack06_Z0.FBX.meta
Air_Attack07.FBX
Air_Attack07.FBX.meta
Air_Attack07_Z0.FBX
Air_Attack07_Z0.FBX.meta
Air_Attack08.FBX
Air_Attack08.FBX.meta
Air_Attack09.FBX
Air_Attack09.FBX.meta
Air_Combo01.FBX
Air_Combo01.FBX.meta
Air_Combo01_Z0.FBX
Air_Combo01_Z0.FBX.meta
Air_Combo01_Z0_1.FBX
Air_Combo01_Z0_1.FBX.meta
Air_Combo01_Z0_2.FBX
Air_Combo01_Z0_2.FBX.meta
Air_Combo01_Z0_3.FBX
Air_Combo01_Z0_3.FBX.meta
Air_Combo03.FBX
Air_Combo03.FBX.meta
Air_Combo03_Z0.FBX
Air_Combo03_Z0.FBX.meta
Air_Combo03_Z0_1.FBX
Air_Combo03_Z0_1.FBX.meta
Air_Combo03_Z0_2.FBX
Air_Combo03_Z0_2.FBX.meta
Air_Combo03_Z0_3.FBX
Air_Combo03_Z0_3.FBX.meta
Air_Combo03_Z0_4.FBX
Air_Combo03_Z0_4.FBX.meta
Air_Combo03_Z0_5.FBX
Air_Combo03_Z0_5.FBX.meta
Air_Dash.FBX
Air_Dash.FBX.meta
Air_Dash_Attack.FBX
Air_Dash_Attack.FBX.meta
Air_Dash_Attack_Z0.FBX
Air_Dash_Attack_Z0.FBX.meta
Air_Dash_Z0.FBX
Air_Dash_Z0.FBX.meta
Air_Down_Attack_Z0.FBX
Air_Down_Attack_Z0.FBX.meta
Air_Pull.FBX
Air_Pull.FBX.meta
Air_Pull_Z0.FBX
Air_Pull_Z0.FBX.meta
Air_Spin_Attack.FBX
Air_Spin_Attack.FBX.meta
Air_Spin_Attack_Z0.FBX
Air_Spin_Attack_Z0.FBX.meta
Air_Upper_Attack.FBX
Air_Upper_Attack.FBX.meta
Air_Upper_Attack_Z0.FBX
Air_Upper_Attack_Z0.FBX.meta
Air_combo02_1.FBX
Air_combo02_1.FBX.meta
Air_combo02_2.FBX
Air_combo02_2.FBX.meta
Air_combo02_3.FBX
Air_combo02_3.FBX.meta
Air_combo02_Z0.FBX
Air_combo02_Z0.FBX.meta
Attack_Jump_to_Air.FBX
Attack_Jump_to_Air.FBX.meta
Attack_Jump_to_Air_Z.FBX
Attack_Jump_to_Air_Z.FBX.meta
Attack_Shockwave.FBX
Attack_Shockwave.FBX.meta
Attack_Shockwave_1.FBX
Attack_Shockwave_1.FBX.meta
Attack_Shockwave_2.FBX
Attack_Shockwave_2.FBX.meta
Attack_air_slash.FBX
Attack_air_slash.FBX.meta
Attack_air_slash_Z.FBX
Attack_air_slash_Z.FBX.meta
Dead_Dead1.FBX
Dead_Dead1.FBX.meta
Dead_Dead2.FBX
Dead_Dead2.FBX.meta
Dead_Dead3.FBX
Dead_Dead3.FBX.meta
Dead_Dead4.FBX
Dead_Dead4.FBX.meta
Dead_Dead5.FBX
Dead_Dead5.FBX.meta
Dead_Dead6.FBX
Dead_Dead6.FBX.meta
Dead_Dead7.FBX
Dead_Dead7.FBX.meta
Dead_Dead8.FBX
Dead_Dead8.FBX.meta
Dead_Dead9.FBX
Dead_Dead9.FBX.meta
Idle 1.FBX
Idle 1.FBX.meta
Pierce_Air.FBX
Pierce_Air.FBX.meta
Rolling.FBX
Rolling.FBX.meta
Upper_Swing.FBX
Upper_Swing.FBX.meta
check Idle.FBX
check Idle.FBX.meta
combo01.FBX
combo01.FBX.meta
combo01_1.FBX
combo01_1.FBX.meta
combo01_2.FBX
combo01_2.FBX.meta
combo01_3.FBX
combo01_3.FBX.meta
combo02.FBX
combo02.FBX.meta
combo02_1.FBX
combo02_1.FBX.meta
combo02_2.FBX
combo02_2.FBX.meta
combo02_3.FBX
combo02_3.FBX.meta
depence.FBX
depence.FBX.meta
equip.FBX
equip.FBX.meta
hit_air01.FBX
hit_air01.FBX.meta
hit_air02.FBX
hit_air02.FBX.meta
hit_air03.FBX
hit_air03.FBX.meta
hit_air_pulled.FBX
hit_air_pulled.FBX.meta
hit_bound_down.FBX
hit_bound_down.FBX.meta
hit_bound_down_high.FBX
hit_bound_down_high.FBX.meta
hit_bound_up.FBX
hit_bound_up.FBX.meta
hit_bound_up_high.FBX
hit_bound_up_high.FBX.meta
hit_down_idle_down.FBX
hit_down_idle_down.FBX.meta
hit_down_idle_up.FBX
hit_down_idle_up.FBX.meta
hit_down_up.FBX
hit_down_up.FBX.meta
hit_knockdown01.FBX
hit_knockdown01.FBX.meta
hit_knockdown02.FBX
hit_knockdown02.FBX.meta
hit_knockdown03.FBX
hit_knockdown03.FBX.meta
hit_knockdown_down.FBX
hit_knockdown_down.FBX.meta
hit_light_B_head.FBX
hit_light_B_head.FBX.meta
hit_light_F_head.FBX
hit_light_F_head.FBX.meta
hit_light_L_body.FBX
hit_light_L_body.FBX.meta
hit_light_L_head.FBX
hit_light_L_head.FBX.meta
hit_light_R_body.FBX
hit_light_R_body.FBX.meta
hit_light_R_head.FBX
hit_light_R_head.FBX.meta
hit_light_air.FBX
hit_light_air.FBX.meta
hit_wall_down_down.FBX
hit_wall_down_down.FBX.meta
hit_wall_down_up.FBX
hit_wall_down_up.FBX.meta
jump.FBX
jump.FBX.meta
jump_landing.FBX
jump_landing.FBX.meta
jump_long.FBX
jump_long.FBX.meta
jump_loop.FBX
jump_loop.FBX.meta
jump_loop_Z0.FBX
jump_loop_Z0.FBX.meta
jump_start.FBX
jump_start.FBX.meta
rise_1.FBX
rise_1.FBX.meta
rise_2.FBX
rise_2.FBX.meta
rise_left_roll.FBX
rise_left_roll.FBX.meta
rise_right_roll.FBX
rise_right_roll.FBX.meta
run.FBX
run.FBX.meta
run_fast.FBX
run_fast.FBX.meta
strafe_run_B.FBX
strafe_run_B.FBX.meta
strafe_run_F.FBX
strafe_run_F.FBX.meta
strafe_run_L.FBX
strafe_run_L.FBX.meta
strafe_run_L135.FBX
strafe_run_L135.FBX.meta
strafe_run_L45.FBX
strafe_run_L45.FBX.meta
strafe_run_R.FBX
strafe_run_R.FBX.meta
strafe_run_R135.FBX
strafe_run_R135.FBX.meta
strafe_run_R45.FBX
strafe_run_R45.FBX.meta
strafe_walk_B.FBX
strafe_walk_B.FBX.meta
strafe_walk_F.FBX
strafe_walk_F.FBX.meta
strafe_walk_L.FBX
strafe_walk_L.FBX.meta
strafe_walk_L135.FBX
strafe_walk_L135.FBX.meta
strafe_walk_L45.FBX
strafe_walk_L45.FBX.meta
strafe_walk_R.FBX
strafe_walk_R.FBX.meta
strafe_walk_R135.FBX
strafe_walk_R135.FBX.meta
strafe_walk_R45.FBX
strafe_walk_R45.FBX.meta
unequip.FBX
unequip.FBX.meta